When to Scale a Mobile Game?
Hey, FAM! Whatโs up? ๐ฅ Drink talk First, it was vibe coding; now, I have started seeing vibe prompting and even vibe marketing. Jesus fucking Christ. Are you serious? ๐ฆฉTip of the week When to Scale a Mobile Game? 1. Analyze Soft Launch Performance Before scaling, a game must pass a soft launch and ideally some time after global launch. This phase serves as a litmus test for: Cohort Profitability: Tracking how different cohorts of players perform in terms of lifetime value (LTV). Retention Metrics: This includes Day 1, Day 7, and Day 30 retention rates. Successful scaling typically requires a minimum of 10-15% retention after Day 30. Monetization Consistency: Ensure that in-app purchases (IAP) and ad revenues are consistent and can be predicted over time. 2. Confirm Cohort Consistency While early cohorts may perform well, consistency is key. The […]