Matchmaking: The Hidden Engine Powering Game Economies and Player Joy
In the world of modern game development — especially F2P and hybrid monetization models — matchmaking is often treated as a technical backend feature. Something you just plug in. But in truth, matchmaking is far more than an algorithmic necessity. It is the engine that governs balance, progression, tension, reward, and even how well a game monetizes. Across genres — from ARPGs and MMORPGs to extraction shooters and team-based PvP brawlers — the way you match players determines not just who wins, but who sticks around, who spends, who grows, and who churns. Matchmaking Is More Than Just ELO Let’s start with the obvious: ELO-style ranking systems, widely used to match players of similar win/loss performance, are limited (incl. limitations to your business and scale). They assume skill is binary and ignore the full human context of play. That’s like […]