Background
  • arrow_back Home
  • keyboard_arrow_rightAuthor archive 2025

Gamigion

trending_flat

Supercell’s Clash of Clans is coming to Netflix!

Barbarians, Arrows & Absurdity. Supercell’s Clash of Clans is getting the animated series treatment. Yep, it’s official: Netflix is bringing the world of Clash to life with a brand-new animated series straight out of Supercell’s chaotic, comedy-filled universe. Think epic raids, legendary mustaches, and the kind of ridiculous war drama only Clash could deliver. At the heart of the show? A gutsy Barbarian way in over his head, leading a crew of lovable misfits to defend their village—and survive the hilariously dysfunctional politics of battle. 🎬 Fletcher Moules, the mind behind the OG Clash animations, is showrunning. And it gets better: the writing's powered by Ron Weiner (Silicon Valley, Futurama, 30 Rock). Animation’s handled by Icon Creative Studio, the same team behind some of the slickest visuals in town. 💬 “Fans have been begging for a Clash series—and now it’s […]

trending_flat

Wooga Hit by Layoffs as Claire’s Chronicles: Solitaire Gets Canceled

50 Layoffs precisely. Berlin-based Wooga has quietly cancelled its upcoming title Claire’s Chronicles: Solitaire, leading to a wave of layoffs across the Playtika-owned studio. Claire’s Chronicles: Solitaire had been in soft launch since October 2024. 50 departures on spanning roles in art, design, economy, production, and data. The cancellation marks another shift in direction for the June’s Journey and Pearl’s Peril maker, which saw a leadership transition earlier this year. Former Youda Games GM Dennis Korf stepped in as Managing Director, following a handover from longtime MD Nai Chang. This isn’t the first time Wooga has shelved a major game. Late last year, Chang shared about lessons learned from the studio’s earlier misfire, Switchcraft, and the challenges of innovating under Playtika’s umbrella. Meanwhile, parent company Playtika just reported record Q1 revenue of $706M—buoyed in part by its SuperPlay acquisition—but saw […]

trending_flat

Supersonic’s SuperPitch: Studio Speed-Date?

Pitching games & Standing out in Hybrid-casual? Just sat down with my dear friend Guy Yogev from SuperSonic. Sharing our Studio Speed-Date chat with you since I find it valuable for the studios. 🤟🏻 Anyone not knowing them? From Trash Tycoon to Screw Master, Supersonic has already published 130+ Games, hit 190M+ MAU, and racked up 6.4 Billion installs. What's SuperPitch? They're opening the door to just 8 studios, a live pitch session where selected teams will present their games and get real-time expert feedback. As a part of the TEAM, let’s hear from THE GUY. SuperPitch happens June 16. 🧩 What’s the quickest way to lose your audience during a game pitch? Guy: Complexity kills. We’ve seen hundreds of decks. The ones that win us over get to the point fast. Your pitch should scream “this is the fun” […]

trending_flat

Jobs in Mobile Gaming: May’17

🎨 1100 Jobs in Mobile Gaming » 10-17 May 📆 👉🏻 Data from Gamigion.com/jobs 🕺🏻 Dev 💻 Art 🎨 Product 📱 Marketing 🎯 Business 💰 Data 📈 QA ⚒️ 💻 Dev Vice President, Corporate Development Scopely 🇨🇳 IT Systems & Platform Engineer Scopely 🇪🇸 🇲🇽 Senior Analytics Engineer Scopely 🇪🇸 Engineering Manager Scopely 🇲🇽 Analytics Engineer Scopely 🇲🇽 Tech Team Lead Scopely 🇨🇳 Senior/Software Engineer Scopely 🇪🇸 Senior Analytic Engineer Scopely 🇲🇽 Sr Director of Engineering - Yahtzee with buddies Scopely 🇪🇸 Senior Game Programmer, Brawl Stars Supercell 🇫🇮 Senior Game Tech Programmer Supercell 🇫🇮 Senior Software Engineer, Groups & Chat Supercell 🇫🇮 Principal Software Engineer Zynga 🇮🇳 Engineering Manager - GOTL Zynga 🇨🇦 Technical Product Owner Playtika 🇵🇱 SOC Engineer Playtika 🇵🇱 C# Client Developer Playtika 🇵🇱 Technical Designer Moon Active 🇱🇷 Senior Art Engineer, Unity PeopleFun 🇺🇸 Unity […]

trending_flat

Super Banana Studio Secures Investment to Build Next-Gen Puzzle Games

Super Banana secured funding from Griffin Gaming Partners. Source: PocketGamer While the investment amount remains under wraps, what’s clear is the ambition: reinvent the puzzle genre with depth, speed, and style. Founded by Danil Moskovoy and Nikolay Ternovoy, two industry veterans with roots in Zeptolab, Voodoo, Tripledot, Popcore, and Playrix, Super Banana is built on a sharp thesis: build fast, build smart, build with purpose. Currently based in the UK and hiring remotely across Europe, the studio is already prototyping its first wave of titles, zeroing in on sorting mechanics, hybrid monetization (IAP/IAA), and untapped design spaces in casual games. “Casual puzzle games are full of white space if you know where to look,” said CEO Danil Moskovoy. “We’ve seen what works—and more importantly, what doesn’t. Now’s our chance to go deeper and build games that stick.” With tight feedback […]

trending_flat

Hybrid-Casual Puzzle: Studio 42 Raises $3.6M

Cyprus-based mobile games startup Studio 42 has raised $3.6 million in Seed funding to accelerate the launch of its first title and explore new puzzle game IP. The funding round was led by Play Ventures, with participation from GEM Capital and Arcadia Gaming Partners. Founded with a mission to reinvent the puzzle genre, Studio 42 is developing hybrid-casual experiences that blend classic puzzle gameplay with engaging metagame elements. The studio is taking a speed-focused and data-driven approach — embracing rapid iteration, live testing, and AI-powered hypothesis validation. “We believe genius lies in simplicity,” said Aleksandr Bogdanov, CEO of Studio 42. “This funding allows us to focus on crafting deeply engaging puzzle experiences that feel familiar, yet fresh. With the backing of some of the top investors in gaming, we’re excited to push the genre forward.” Studio 42’s first prototype moved […]

trending_flat

84% of New Playable Ad Impressions Came from AppLovin in Q1 2025!

Building or testing mobile ads? Concise, no-BS Q&A here! 😅 We deep dive with Brijesh, Co-Founder of Segwise, to decode exactly what’s working right now!  We chatted about their latest Playable Winning Patterns Report! Segwise has built AI Agents to improve creative ROAS, and they used their AI Creative Agent to tag and analyze top-performing playables launched between Jan-March 2025! They also dropped a lifetime free tool that will help you experiment with playables! Brijesh, what made you put this report together? It’s pretty straightforward, at Segwise we want UA teams to create high-impact creatives that convert. And we feel this can be achieved by swapping subjective hunches with hard data-backed creative decisions.  Which is why we tagged and analyzed over 200 top-performing playables launched in Q1 2025 using our Creative Agent. We used it to tag 30 variables/creative elements […]

trending_flat

Casual Mobile Games: TaleMonster Games secures $7M

Source: VentureBeat TaleMonster Games, an Istanbul studio founded by Peak Games veterans on a mission to bring depth and creativity back to casual puzzle games, has raised $7 million in funding. TaleMonster just scored big. With fresh funding led by General Catalyst — joined by A16z Speedrun, Arcadia, and Ludus Ventures — the studio is set to fast-track development on its debut lineup, including the upcoming match-3 title Match Valley. But this isn’t just about one game. CEO Irem Sumer told GamesBeat that TaleMonster was built on a clear mission: today’s players are more sophisticated than ever — and their games should rise to meet them. This investment fuels that vision, backing the studio’s creative and technical push to redefine what casual puzzle gaming can be. Match Valley is a popular new game from TaleMonster Games. “We have been working together for […]

trending_flat

Layer.ai raises $6.5M: AI Content Creation for Game Studios

Source: VentureBeat Layer, the AI application gateway built specifically for game developers, has raised $6.5 million in seed funding to make next-generation production tools. Layer acts as the glue for game studios to deploy AI quickly and efficiently, with a professional suite of tools to build, manage and refine 2D, 3D and video assets while significantly reducing production time. Layer helps scale content across production pipelines, making it easier to develop and maintain games of all types. It’s got a lot of mobile game customers, which is why it has raised a new round of funding and is figuring out how to go after the PC and console game studio business. “We’re the leading AI-powered tool for content creation, and we’re here for game studios,” said Volkan Gurel, CEO of Layer, in an interview with GamesBeat. “We started off with a […]

trending_flat

AI in Gaming: $1.8B VC Investments

Written by our partner, InvestGame. In the current investment landscape, a few themes dominate headlines as strongly as Artificial Intelligence. According to CB Insights, global AI funding exceeded $100B in 2024, with companies like Databricks ($10B – Series J), OpenAI ($6.6B), and xAI ($6B – Series B & $6B – Series C) raising the largest rounds. While the potential of AI in gaming is broadly recognized, dedicated AI-first gaming startups still lag in capital and visibility compared to enterprise- or productivity-focused peers. This raises crucial questions: Why is AI still underpenetrated in gaming startups? Is there genuine whitespace for gaming-specific AI solutions? How do investors perceive this burgeoning segment? To explore these points, we’ve closely tracked AI usage in gaming over the past five years from 2020–2024. Our findings indicate a substantial, though still emerging, market: over 178 AI startups secured around $1.8B across 264 […]

trending_flat

Jobs in Mobile Gaming: May’10

⚡️ 909 Jobs in Mobile Gaming 👉🏻 Data from Gamigion.com/jobs 🕺🏻 Hottest JOBS of the Week: MoneyTime Mobile App Data Analyst - Remote 🇪🇸User Acquisition Manager - Fully RemoteSenior DevOps / Backend Developer - Fully Remote More? Dev 💻 Art 🎨 Product 📱 Marketing 🎯 Business 💰 Data 📈 QA ⚒️ 💻 Dev Analytics Engineer Scopely 🇪🇸 Executive Producer - Scopely 🇨🇳 🇺🇸 Unity Client Engineer - Scopely 🇪🇸 Senior Analytics Engineer Scopely 🇪🇸 Senior Producer, External Development Scopely 🇺🇸 🇨🇦 Sr. Producer – Tech & Live Service Scopely 🇨🇳 Lead Platform Engineer Scopely 🇪🇸 Lead Tools Engineer Scopely 🇪🇸 Lead Client Engineer - Scrabble Scopely 🇪🇸 IT Technical Producer Supercell 🇫🇮 Game Programmer & New Game Founder, Spark Supercell 🇫🇮 Game Programmer, Project R.I.S.E Supercell 🇨🇳 Tools Programmer, mo.co Supercell 🇫🇮 Senior Mobile Application Developer, Supercell ID Supercell 🇫🇮 […]

trending_flat

Alpaka Raises $2.25M: Hybrid Action Mobile Games

Backed by Ludus Ventures, a16z Speedrun, and Revo Capital, the self-publishing studio is gunning for global growth. Istanbul-based mobile game studio Alpaka Games has secured $2.25 million in seed funding to accelerate its global expansion in the hybrid action genre. The round was backed by Ludus Ventures, Revo Capital, a16z’s Speedrun, and Andreessen Horowitz’s elite acceleration program for game studios. Founded by Can Aksoy, Levent Alp, and Özgün Levent Kaya, the studio aims to scale its production and publishing efforts, pushing competitive titles into international markets. Alpaka Games stands out as a self-publishing studio, giving it full creative and operational control over its titles. The startup was also selected for the a16z Speedrun program — a Silicon Valley-based accelerator that accepts less than 1% of applicants worldwide. The founding team will spend early 2025 in San Francisco, gaining hands-on access to […]

Login to enjoy full advantages

Please login or subscribe to continue.

Go Premium!

Enjoy the full advantage of the premium access.

Stop following

Unfollow Cancel

Cancel subscription

Are you sure you want to cancel your subscription? You will lose your Premium access and stored playlists.

Go back Confirm cancellation