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AI Innovation: EU AI Act and Microsoft’s Take

Source: Microsoft Last week, the first provisions of the European Union AI Act, the worldโ€™s first comprehensive AI regulation, went into effect. The AI Act extends beyond the EUโ€”it applies to companies that operate in countries that place AI products on the EU market or produce AI systems whose outputs are used in the EU. Microsoft has been involved in dialogue with EU regulators from the AI Actโ€™s earliest stages, and we continue to engage with regulators to share our insights, seek clarity on open questions, and advocate for practical outcomes. Below, we go into more detail on how we and our customers can innovate in line with the EU AI Act. Building Microsoft products and services that comply with the EU AI Act Organizations around the world use Microsoft products and services for innovative AI solutions that empower them […]

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Wondering how Cat Games are in the top charts?

Wondering how Cat Games are in the top charts? โ€‹๐Ÿ˜บโ€‹โ€‹โœจโ€‹ Check out some insights into the trend and dive into the fastest-growing Cat Games in the world! ๐Ÿš€โ€‹In my opinion, these games are great for those who like anything that's cat related๐Ÿ”ฅโ€‹โ€‹โ€‹Data from SocialPeta LtdMirai Studio, ABI Game Studio, Agave Games

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7 New Released Puzzle Games

I did the digging on new released puzzles, hand picked 7 recent games worth checking for you: These games are not scaling, yet.Next big hit in this genre could be hidden here.๐Ÿงฉ Bringing an old mechanic up to date,๐ŸŽจ Working with colors and sorting,๐Ÿ•ณ๏ธ Adding โ€œholesโ€ to levels,๐Ÿ”ข A bit of numbers and math,and the good old elevator CPI.๐Ÿ—๏ธThese are my top picks.Thanks to AppMagic auto features.Remember, the next big hit wonโ€™t be random!Itโ€™ll be a creative iteration backedby strong metrics and design.Stay informedโ€ฆ

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Game narratives arenโ€™t just text.

Game narratives arenโ€™t just text. Theyโ€™re experiences. A great game story makes players feel like they shape the world, not just move through it. ๐—ช๐—ต๐—ฎ๐˜ ๐—บ๐—ฎ๐—ธ๐—ฒ๐˜€ ๐—ถ๐˜ ๐˜„๐—ผ๐—ฟ๐—ธ? โ€ข ๐—ฃ๐—น๐—ฎ๐˜†๐—ฒ๐—ฟ ๐—ฎ๐—ด๐—ฒ๐—ป๐—ฐ๐˜† โ€“ Choices should have real consequences. โ€ข ๐—˜๐—ป๐˜ƒ๐—ถ๐—ฟ๐—ผ๐—ป๐—บ๐—ฒ๐—ป๐˜๐—ฎ๐—น ๐˜€๐˜๐—ผ๐—ฟ๐˜†๐˜๐—ฒ๐—น๐—น๐—ถ๐—ป๐—ด โ€“ The world itself should tell the story. โ€ข ๐—˜๐—บ๐—ผ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ฒ๐—ป๐—ด๐—ฎ๐—ด๐—ฒ๐—บ๐—ฒ๐—ป๐˜ โ€“ Moments that stay with players. โ€ข ๐—œ๐—ป๐˜๐—ฒ๐—ฟ๐—ฎ๐—ฐ๐˜๐—ถ๐˜ƒ๐—ฒ ๐˜€๐˜๐—ผ๐—ฟ๐˜†๐˜๐—ฒ๐—น๐—น๐—ถ๐—ป๐—ด โ€“ Less cutscenes, more discovery. โ€ข ๐—ก๐—ฎ๐—ฟ๐—ฟ๐—ฎ๐˜๐—ถ๐˜ƒ๐—ฒ ๐—ฝ๐—ฎ๐—ฐ๐—ถ๐—ป๐—ด โ€“ Balance story and action to keep engagement high. ๐—ช๐—ฎ๐—ป๐˜ ๐˜๐—ผ ๐—ฏ๐˜‚๐—ถ๐—น๐—ฑ ๐—ฎ ๐—ฐ๐—ผ๐—บ๐—ฝ๐—ฒ๐—น๐—น๐—ถ๐—ป๐—ด ๐—ด๐—ฎ๐—บ๐—ฒ ๐—ป๐—ฎ๐—ฟ๐—ฟ๐—ฎ๐˜๐—ถ๐˜ƒ๐—ฒ? 1. Start with the concept โ†ณ Define genre, mechanics, and hooks. 2. Develop the world โ†ณ Create lore that integrates with gameplay. 3. Design meaningful characters โ†ณ Their arcs should connect with challenges. 4. Tie story to gameplay โ†ณ Make failures, successes, and choices matter. 5. Use interactive tools โ†ณ Dialogue, lore-rich environments, and collectibles. ๐—ฆ๐—ผ๐—บ๐—ฒ […]

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State of 4X Games

While the 4X war rages on โš”๏ธ between Last War and Whiteout Survival, both doing well over $110 Mil. a month ๐Ÿค‘ the 4X genre is becoming the mirror of the whole mobile game industry based on its latest evolution to survive in the current market. Why so? โ–ช๏ธ Because 4X is so Cost Per Install intensive, it created a new way of lowering CPIs by literally adding a different game into its onboarding. Those games being very accessible, increase the total addressable market of the genre itself. This went into overdrive in High Seas Hero , which actually added 2 different games ๐Ÿ˜ฑ before you get into 4X endgame. โ–ช๏ธ Because 4X is so Cost Per Install intensive, its creatives are being copied by the whole mobile game industry. What is new in 4X will be in a week […]

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Core Loop in Top Casual Games

Core Loop in Top Casual Games Analyzed the main gameplay loop of several games:- Homescapes- Monopoly GO- Royal Match- Match Factory- Coin Master- Travel TownThe most interesting observation is that the live ops of top games are deeply integrated into the gameplay loop, becoming an essential part of it rather than a separate activity.

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Solitaire Grand Harvest: Leading The Solitaire Tripeaks Pack with $1B Revenue

Solitaire Grand Harvest: Leading The Solitaire Tripeaks Pack with $1B Revenue โญ๏ธ Solitaire Grand Harvest continues to dominate the Solitaire TriPeaks market, holding 67% of total revenue in 2024๐Ÿ’ฐ After surpassing Tiki Solitaire TriPeaks in 2019, it now leads by 75% in 2024 revenue ๐Ÿš€ Supertreat, the studio behind Solitaire Grand Harvest, was acquired by Playtika in 2019 ๐Ÿ’ผOnce again, theyโ€™ve proven their skill in scaling acquisitions, with Solitaire Grand Harvestโ€™s annual revenue going up from $22M in 2018 to $213M in 2024 ๐Ÿง๐Ÿ‘‰ Explore the genre leader

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Unity’s Sudden Lay-Offs: 5 AM Email

Another day that we're proud to help our industry: Gamigion.com/jobs ๐Ÿ€ Apparently, the entire Unity Behavior team was cut, alongside many other employees. This just in: Software developer Unity Technologies has executed yet another round of massive layoffs โ€“ the sixth one in recent years โ€“ eliminating an undisclosed number of employees, including, apparently, entire departments. Unity The layoffs were first revealed inย a LinkedIn postย by Coline Turquin, a former Senior Software Developer at Unity and one of the affected employees, which states that Coline was terminated after five years as "part of the recent layoffs," implying she was not the only one impacted. This implication was later reaffirmed by Florence Rolland-Soulier, who left Unity in 2023 due to the company changing too much from what it once was, whoย describedย the job cuts as "mass" and noted that "some of the brightest, most […]

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Supercell’s Super Record Revenue, $3 billion in 2024

Supercell hit a record $3 billion in revenue in 2024 as all of its live games saw sales rise YoY for the first time since 2014. Let's hear from Ilkka, CEO & Co-Founder of Supercell: The past year was a rollercoaster โ€“ the good kind of. We had some unprecedented successes and unprecedented challenges. Of the many achievements, failures, risks, and lessons at Supercell that highlighted 2024, two games stand out. On one hand, Brawl Stars exploded by every conceivable metric, like I have never seen before in my entire career. Brawl Stars is a great example of what is possible to achieve even with a relatively โ€oldโ€ live game when all stars align. It is also the latest example that it truly is possible to create forever games, and the best games never get โ€œoldโ€ if you keep them […]

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Retention Radar 2025 Report

Shout out to Aarki and their new Retention Radar Report that I stumbled across. My key highlights: โ€ข Retention Decline in Casual Games: Casual titles saw a drop in D30 retention rates, reflecting shifting user engagement and the growing challenge of sustaining player interest over time. โ€ข Rewarded Ads Continue to Dominate: Rewarded video ads outperform other formats, delivering both high retention and revenue impact, especially in Tier 2/3 regions where conversion to paying player (IAP) is harder. โ€ข Regional Monetization Differences: Emerging markets see a higher dependence on ad monetization versus in-app purchases, emphasizing the need for flexible monetization models across regions, this includes eCPMโ€™s and localised IAP pricings. โ€ข RPGs Lead in Long-Term Retention (No Sh*t): Strategy and RPG games show the strongest long-term retention rates (D30 and beyond), highlighting the importance of deep, immersive gameplay and community […]

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Mobile Gaming Today: 46

Hola Fam โ˜ƒ๏ธ Just published our Podcast with Matej, was a big FUN! Bon appetiiit ๐Ÿฆ„ Mobile Marketing ยป Top 10 Gaming Publishers in IAP Revenue in 2024 ๐Ÿš€ 1287326723 new AI tools every day! ๐Ÿค Power of Partnership: Mobile Gaming Collaborations โš ๏ธ Careful with the new adROAS campaigns in Meta! ๐Ÿ”ฎ The Future of F2P Games & Hybrid Monetization ๐Ÿ‹ How to Monetize Whales Through Milestone Events ๐ŸŒ Monetization in emerging markets presents a significant challenge. ๐ŸŽฎ Tracking Game Releases & Transfers ๐Ÿ”ฅ Screw Master 3D: Hybrid Casual is on Fire ๐Ÿ† Top 10 Tripeaks Solitaire Games Industry Highlights ยป Tรผrkiye: Rising Gaming Empireโ€™s 5-Year ๐Ÿงฉ Why Some Puzzle Games are More Addicting? ๐Ÿ‡ป๐Ÿ‡ณ Vietnamโ€™s Gaming Ecosystem & Regulatory Changes ๐Ÿ“‰ Take-Two Gaming Report: Losses Increased by 36% ๐Ÿšจ Apple Faces Investigation in China Over Monopoly ๐Ÿ“Š MTG posts […]

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10 HOT Puzzle Games of 2025

I listed 10 HOT Puzzle games of 2025, and here is the reasoning behind the heat: ๐Ÿ”ฅ This custom-made list is pretty straightforward. Any puzzle game released in 2024, and if it's still scaling in 2025? To measure this accurately, the trick is to set ๐Ÿ—บ๏ธ Download Geography and see if they are actuallySetting UA campaigns with higher budgets. ๐Ÿ’ฐ Keywords are obvious: ๐Ÿซ Block Puzzle, ๐ŸšŒ Bus Theme, ๐ŸŽจ Color Sort,What to do with this? ๐Ÿ“† Plan your next game,โ–ถ๏ธ Play, deconstruct these,๐Ÿช„ Design a creative iteration.

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