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TikTok changed the iOS campaign setup

🚨 TikTok has changed the iOS campaign setup 🚨 Today, I noticed a new option when creating an iOS campaign on TikTok: you can now enable or disable SKAN attribution.This is essentially the same approach Meta uses with AEM, but TikTok still gives you the option to activate SKAN attribution so you can view SKAN data directly in the dashboard (something that you can also do with Meta but not in TikTok if you disable this option)The question is: What signals are the campaigns using now? Previously, you couldn't disable SKAN when ADC was enabled so I assumed the campaigns were still relying on SKAN signals for optimization. But now, it looks like TikTok has taken things a step further. It appears the algorithm is ready to optimize based on probabilistic signal attribution only.Time to test!

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Chinese-built 4X survival-sim: Lands of Jail making 250K a day!

Lands of Jail making 🤑 $𝟮𝟱𝟬𝗸/𝗱𝗮𝘆, a Chinese-built 4X survival-sim mashup that combines Frozen City onboarding, Whiteout Survival progression, and King Shot-style map layering 👇 All dressed in prison jumpsuits, toy factories, and riot suppression mechanics. 𝗕𝘂𝗶𝗹𝘁 𝗯𝘆 𝗖𝗵𝗶𝗻𝗲𝘀𝗲 𝘀𝘁𝘂𝗱𝗶𝗼 𝗲𝗪𝗼𝗿𝗹𝗱, 𝗶𝘁 𝗺𝗶𝘅𝗲𝘀:Frozen City-style idle onboardingHardcore 4X warfareSaga events, riots, gacha, and Discord-forced alliance spamA prison toy factory (yes, really)And some of the most absurd AI-generated creatives on mobile𝗬𝗼𝘂 𝘄𝗶𝗹𝗹 𝗹𝗲𝗮𝗿𝗻: What’s working in monetization, pacing, and theme alignmentWhy KingShot might be its closest cousinWhere the game borrows from Whiteout Survival, and where it improvesHow creative strategy blends GTA, toilet humor, AI anime, and frozen family failsWhy this might be the next 4X template other Chinese devs will clone. https://www.youtube.com/watch?v=k-r2MT16zlc&ab_channel=two%26ahalfgamers

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Jobs in Mobile Gaming: May’24

1111 Jobs in Mobile Gaming 🦄 👉🏻 Data from Gamigion.com/jobs 🕺🏻 Dev 💻 Art 🎨 Product 📱 Marketing 🎯 Business 💰 Data 📈 QA ⚒️ 💻 Dev Unity Client Engineer - Scopely 🇪🇸 Tech Team Lead (Shanghai based) Scopely 🇸🇬 🇨🇳 🇰🇷 🇮🇪 🇪🇸 Engineering Manager - LiveOps Automation Scopely 🇪🇸 🇵🇹 Staff Engineer - Monopoly GO! Scopely 🇨🇦 🇺🇸 Technical Lead, Esports Supercell 🇫🇮 LLM Engineer Supercell 🇫🇮 Senior Gameplay Programmer, Clash Royale Supercell 🇫🇮 Senior Software Engineer II Zynga 🇮🇳 Principal Software Engineer Zynga 🇮🇳 Senior Network Engineer Playtika 🇺🇦 Corporate Development Manager Moon Active 🇮🇱 Full Stack Developer Moon Active 🇮🇱 Automation Developer Moon Active 🇮🇱 Software Engineer (Part-time) Dream Games 🇹🇷 Software Engineer Dream Games 🇹🇷 Game Developer Dream Games 🇹🇷 Senior Software Engineer Dream Games 🇹🇷 SecOps Engineer Dream Games 🇹🇷 Senior Art Engineer, Unity […]

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Top 10 Hybrid Casual by Revenue

TOP 10 HYBRID CASUAL# 3 WEEK, MAY, 2025 Hey Hybrid Maniacs! 😜The newcomer to the Top 10 list in the third week of May is “Epic Plane Evolution”. 💫Published by Voodoo and developed by Walk Talk with Heseri Games, “Epic” is an arcade flight simulator with a typical clicker economy.This blend makes requests for video rewards go through the roof. 📈💵With an easy hyper-style mechanic, “Epic” makes players want to see the whole plane. ✈️This drives monetization. 💰My proudest moment. 🤩💖 I mentioned “Epic Plane Evolution” in my Releases and Transfers List for the fifth week of September 2024. 💝Other highlights.“Kingdom Clash” comes back to the list. ⚔️🔛It’s an excellent strategy game published by Azur with a deep meta.Last but not least, “Screwdom” jumped to second place for the first time.Yes, Screw Puzzles are still on fire! 🔩 🔥Don't want […]

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Thread vs Screw: How Wool Sort Stands Out in the Screw Puzzle Subgenre

Thread vs Screw: How Wool Sort Stands Out in the Screw Puzzle Subgenre 🤔 A new type of the Screw Puzzle hit our Top Trending with 2M installs in May alone. Wool Sort swaps screws for threads—but that’s just the start. Let’s see how it stacks up against its closest reference, Screw Jam 👇1️⃣ GenreWhile Wool Sort beats Screw Jam in daily installs (180k vs 75k in the peak), its IAP revenue is much lower ($2.6k vs $211k in the peak). It clearly follows a Hypercasual model driven by ads.2️⃣ Core Gameplay 🔩Screw Jam offers short, progressively harder levels and a “limited lives” system to boost retention and drive early purchases.🧶Wool Sort opens with tougher levels to spark a sense of achievement and maximize rewarded ad views, though this might hurt long-term retention.3️⃣ Meta Systems🔩Screw Jam features light city-building: players […]

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8 Steam Games That Could Inspire the Next Mobile Hit

The Mobile Ad Monetization Newsletter #23 As the competition in mobile games continues to grow. We’ve noticed an interesting trend. Did you know that some of the most successful mobile games of 2024 and 2025 were actually copies or heavily inspired by Steam games? Check out this list of 8 Steam games that could likely become the next hit on mobile. Schedule I: Kicking off our list is what looks like the biggest game of Steam Q1 2025. This drug empire simulator could really capitalize on the "supermarket simulator" trend, but with a drug twist. Its strategic depth and management elements make it a prime candidate for mobile adaptation. FlyKnight: Staying in the first-person view, we have FlyKnight, an old-school RPG dungeon crawler with intriguing insect visuals. (Though we're already considering the CPIs might be too on this one!). Its concise gameplay […]

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Top Steam Games that can go Mobile!

Steam Scanner #1 📡 aka "Full Steam Ahead" 🚂 is a new podcast segment, where we look at latest Steam games, that could translate well into mobile soon. Similarly how we saw games like Supermarket Simulator. Come check 12 new games that we found 😎 ▪️ Starting the list with Schedule I, which is the biggest game of Steam Q1 2025. This drug empire simulator could continue on the Supermarket trend, but with a much "different" twist 😅. ▪️ R.E.P.O., being another Q1 success, continues the trend of coop scary games like Lethal Company. ▪️ Staying in the first person view then we have FlyKnight, an old school RPG dungeon crawler, with interesting insect visuals. (ehm, CPI 😅). ▪️ Nubby's Number Factory could really elevate the plinko style genre, through rogue lite mechanics that work so well on mobile. ▪️ […]

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Nut Sort hit 3M monthly downloads.

Nut Sort hit 3M monthly downloads. On paper, it outperformed Magic Sort.But in reality?Magic Sort is miles ahead in monetization, LiveOps and player value.Here’s why download numbers don’t tell the whole story:𝟭. 𝗪𝗶𝗻 𝗦𝗰𝗿𝗲𝗲𝗻 & 𝗙𝗲𝗲𝗱𝗯𝗮𝗰𝗸 🎯• Nut Sort focuses on the character — not the win• Magic Sort makes the reward the hero• Magic Sort shows win streaks and completed levels• Nut Sort doesn’t even show the level numberPlayers need feedback to feel progress.Magic Sort delivers. Nut Sort doesn’t.𝟮. 𝗣𝗿𝗼𝗴𝗿𝗲𝘀𝘀𝗶𝗼𝗻 𝗗𝗲𝘀𝗶𝗴𝗻 💹• Nut Sort has no clear goals or meaningful rewards• Magic Sort builds momentum with regular rewards and chapter unlocksProgression drives retention.Without it, players drop off fast.𝟯. 𝗖𝘂𝗿𝗿𝗲𝗻𝗰𝘆 𝗨𝘀𝗲 💲• Nut Sort’s coins? Only for background customization• Magic Sort’s coins = boosters + continuesPlayers want value from their in-game currency.Magic Sort gives them reasons to spend.𝟰. 𝗧𝗮𝘀𝗸𝘀, 𝗚𝗼𝗮𝗹𝘀 […]

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Q&A with Roi Glazer, General Manager of Solitaire Grand Harvest

What do you get when you mix solitaire, farming, and The Smurfs? Apparently... a top-grossing mobile game. Also one of my favorite games of all time. Solitaire Grand Harvest, published by Playtika, has quietly grown into the #1 highest-grossing solitaire game in the U.S., with over $1 billion in lifetime revenue and more than 71 million downloads worldwide. Datas from Appmagic At the center of it all is Roy Glazer, General Manager of the game, who’s helped shape its evolution from a card game to a full-blown live ops ecosystem. Solitaire Grand Harvest has been thriving for years — not something every mobile game can say. What do you think is the real secret to its long-term appeal? Solitaire Grand Harvest is the #1 highest-grossing Solitaire game in the U.S., attracting hundreds of thousands of daily players worldwide. Its success […]

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Any actionables from Epic vs Apple rulings?

F2P mobile game publisher: "Any actionables from Epic v. Apple ruling(s) to consider NOW (Q2)?" 🤠 𝗧𝗟𝗗𝗥: 𝗔𝗰𝘁𝗶𝗼𝗻𝗮𝗯𝗹𝗲𝘀• For US users, you can 𝘭𝘪𝘯𝘬-𝘰𝘶𝘵 '𝘣𝘶𝘺 𝘯𝘰𝘸' 𝘣𝘶𝘵𝘵𝘰𝘯𝘴 𝘵𝘰 𝘸𝘦𝘣❗• You can do this 𝘱𝘦𝘳 𝘱𝘳𝘰𝘥𝘶𝘤𝘵• So the 'shop' can still be native, in-App UI• E.g. see XSolla's new 'Buy Button' (pictured, rel. May5)🧑‍⚖️ 𝗧𝗵𝗲 𝗿𝘂𝗹𝗶𝗻𝗴:• iOS apps can include ext. payment links• Apple can't collect 27% 🙄 of web-based revenue• Apple has appealed, but must comply for now...📍 𝗔𝗽𝗽𝗹𝗶𝗲𝘀 𝘁𝗼:• U.S.-based players only (for now). • Other countries = biz as usual.Note that Apple's popup conf. still required: "You are about to leave and go to an external website."That said, pretty cool! 🤠

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Century Games’s Kingshot just passed $1M a Day

Century Games's Kingshot just passed $1 Mil. a day 🤑 in revenue in less than 3 months from launch, scaling downloads to 200K a day. Do you know on which game it based its onboarding? 🕵 There is a Steam PC game called Thronefall, by a tiny indie studio called Grizzly Games 🐻. Released for $12,99 in October 2024, to a great player reception, currently having nearly 20K reviews with 96% positive rating. It sold around 600K units for $4.1 Mil. revenue. Currently it gets around 500 daily active players. Its a Tower Defense, where you control you King in order to build your base during the day, steer your forces and defend against enemies during the night. So what happened here???Because in the current 4X market, where the big players are all up to standard from product perspective, the […]

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New Puzzles: Bite Size Insights!

Out of 552 new puzzle games released last week, 87 (15% success rate) made it* with a decent CPI, is your chance the same though? It's actually higher if you are testing the right game.What developers often miss out is the fact that:"the" right game does not exist universally.Your right game does...If you create an iteration strategy path,Following the right games andIdeas in creative side,You, eventually,Will make it.Mobile puzzle games are tough,But odds are in your favor.Bitesize 14 shows 8 new puzzle games.Hope it helps your design process!

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