3 things I do before 11:00 am that help me design better games.
3 things I do before 11:00 am that help me design better games. I group the games I play, everyday.First, I check if there is new content or update.Then I look if there is any "drastic" metric change.Lastly, I login to games I need to track, and play a bit.This helps me not just understand the game play,It helps to understand feel of each "daily" session.To create games with deeper retention, your task isto understand what your players do, overtime.I usually play 5 group of games:↳ Obviously, your competitors,↳ Popular games with longer retention,↳ Popular recent releases comes from big names,↳ New games that looks great but actually feels off,↳ Finally, games that has a no link to your own game.All for a reason. (maybe another topic for future)PS: Yes, 11:00 is when the endless calls start and you lose […]