Background
  • arrow_back Home
  • keyboard_arrow_right#Marketing

#Marketing

trending_flat

Ad Monetization Trends Q1 2025

💰 Six Leading Ad Monetized Games from Q1 2025 💰- 🚀 Cookingdom by ABI Game Studio / Estimated Ad Revenue: $43k- 55k/day- 💸 Mergesticker by Lion Studios / Estimated Ad Revenue: $18k/day- 🐹 Hamster Escape by Sunday / Estimated Ad Revenue: $9-15k/day- 😦 R.E.P.O Mobile by Sandswept Studios / Estimated Ad Revenue: $23-30k/day- 🚀 Dreamy Room by ABI Game Studio / Estimated Ad Revenue: $72k/day-🤔 Word Search Explorer by PlaySimple Games (MTG) / Estimated Ad Revenue: $160k/day📈The first quarter of 2025 has already delivered some breakout hits in the underappreciated ad-driven mobile space. From quick-hit ultracasual puzzles to scaled-up Steam ports, some studios have racked up millions of daily active users and generated tens or hundreds of thousands in daily ad revenue.In this newsletter issue, I’m showcasing six standout games that are absolutely crushing it on the IAA side, along […]

trending_flat

Balatro: Best Premium Mobile Launch Since Minecraft?

Balatro: Best Premium Mobile Launch Since Minecraft? $15M in just half a year — the GOTY-winning card-building roguelike Balatro is now one of the most successful premium mobile launches ever.For this AppMagic chart, I picked ten of the most notable indie mobile releases:I already posted when Balatro reached $1.5M in monthly revenue, but I had to follow up, as it recently peaked at $4.6M. That’s more than 3x growth!Balatro exceeded all my expectations, outperforming every major indie mobile launch in recent memory — except Minecraft, which is in a league of its own.Why is it working so well? First of all, it’s an outstanding game.Better yet, it’s a perfect fit for mobile. Like other games in the chart, Balatro follows the rules of mobile gaming:— Shorter play sessions— Lower prices— Simpler controls— Solid performance across a wide range of devices🤫 […]

trending_flat

Wheel of Cats… with a twist!

🎡 Wheel of Cats… with a twist! While playing 'Find The Cat' by Agave Games, I came across something that genuinely surprised me in the best way: a free spin wheel where one of the rewards is... a 3-day free trial to remove ads 😮Why I like it:✅ Encourages players to spin ✅ Introduces the subscription passively ✅ Makes winning feel exciting and generousSmart, playful, and effective. More of this please.

trending_flat

Cracking Creatives: Screwdom 3D

Steal these proven creative patterns from Screwdom 3D by iKame Global They drove 14M+ downloads and $3.5M+ in revenue in the last 3 months. We used Segwise.ai to automatically tag their top creatives in the last 3 months, and here’s what we found:1. 100% gameplay-focused creatives with guiding elements like a hand2. Video + Playable = Power Combo. 80% of their video creatives are backed by playables3. 80% of playables cut mid-gameplay, leaving viewers curious4. Challenging hook scene textsFresh experiments in the last 30 days: ✓ Calming hook texts → “Let your mind rest for a while” ✓ New unscrew objects → libraries, pagodas, animals, etc ✓ UGC-style intros and hooks before gameplay ✓ IQ counters + progress bars → psychological pull

trending_flat

How to fail at hybrid-casual puzzle

How to fail 😩 at hybrid-casual puzzle ⤵️ Recently I've worked with several clients transitioning from hypercasual into hybrid-casual.Mostly puzzle games, which represent ~50% of successful hybrid-casual launches since 2023 (AppMagic data, Arcade is the other 50%)Each of these developers is doing a LOT of things right.But they were all making the same mistake:Underinvesting in or deferring robust loss aversion / streak features.𝗛𝗲𝗿𝗲'𝘀 𝗺𝘆 𝘁𝗮𝗸𝗲, 𝗮𝗻𝗱 𝗮 𝗾𝘂𝗶𝗰𝗸 𝗣𝗦𝗔:For linear, level-based puzzle games with loss states:• Streaks systems are not LiveOps• Streaks are 𝗮 𝗳𝘂𝗻𝗱𝗮𝗺𝗲𝗻𝘁𝗮𝗹 𝗲𝗰𝗼𝗻𝗼𝗺𝘆 𝗳𝗲𝗮𝘁𝘂𝗿𝗲• Without streaks, I have little concern about losing• Why boost or revive?  I'll just lose / try again.• Do lives motivate? Maybe, but they end the session• If I don't care about losing, the economy is inert• If I don't engage with the economy, I've no interest in RVs or IAPs except maybe 'remove […]

trending_flat

Mobile Gaming after 2024 & Q1 2025?

What is happening in mobile gaming after 2024 and Q1 2025? We can look at Sensor Tower to see what is happening there (each category is presented with 2024 data illustrating the growth from 2023 to 2024, and with 2025 data illustrating the growth from Q1 2024 to Q1 2025; size of the bubble presents the in-app/subscriptions revenue). Based on the data, we can see that 🔹 iOS is heavily driven by casual genres (Casual, Puzzle, Card games have very strong data) 🔹 evan casual genres have strong revenue concentration in top titles 🔹 core genres on iOS are starting the year with worse results than in 2024

trending_flat

Matching Story scaled to $300K a Day!

Vertex Games's Matching Story scaled to $300K a day after nearly 3 years in soft launch. Is it a Match3 game or a Merge 3 game? Read the story behind this exceptional combo here 😎 It was soft-launched in May 2021 and only started scaling at the start of last year. Initially, we thought that this was a Merge game that added the Match3 core later, but this was not the case. It was a combination of Isometric Merge3 + Match3 from the initial build 😱. The Match 3 layer is basically Royal Match now, with all of its trigger events meta and collectible album, etc. But instead of a basic visual renovation progression based on stars, you get chests with merge tokens after winning Match 3 levels. Also, this is Merge 3, not Merge 5, as traditional isometric merge games […]

trending_flat

Mobile Gaming Today: April’15 Week

Ahoj Fam, Ready for another SOLID DIGEST? Lezgo! 👌🏻 Top Gaming Content » When Visuals Drive Performance 🧩 Triple Match 3D’s Quiet Comeback: Polished, Smarter, Still in the Game Once the king of Match 3D, Triple Match 3D is staging a sleek comeback. After being outpaced by Match Factory, the game has undergone a full visual reboot—new item designs, a modern UI, and an overall smoother feel that aligns with today’s top-tier puzzle titles. But it's not just a facelift. The game’s new “Mix & Match” offer system and clever use of Royal Match’s Super Light Ball show it's learning, adapting, and aiming to stand out, not just catch up. It might not retake the crown, but in a growing subgenre, a strong second place with solid monetization and retention is still a big win. Keep the momentum alive. ⚡️Game […]

trending_flat

Puzzle Genres Heatmap 2024

Puzzle Genres Heatmap 2024 Winners, losers, and a few wildcards.𝗪𝗵𝗼’𝘀 𝘄𝗶𝗻𝗻𝗶𝗻𝗴 𝘁𝗵𝗲 𝗽𝘂𝘇𝘇𝗹𝗲 𝗴𝗮𝗺𝗲 𝗿𝗮𝗰𝗲? 🟢 Puzzle: $8.57B (+89.62%)🟢 Merge: $1.18B (+74.18%)🟢 Match-3D: $424M (+95.81%)🟢 Word Puzzle: $301M (+8.5%)🟢 Sort Puzzle: $142M (+459.8%)🟢 Screw Puzzle: $95M (+27070.26%)𝗕𝗶𝗴𝗴𝗲𝘀𝘁 𝗯𝗿𝗲𝗮𝗸𝗼𝘂𝘁𝘀 📈 • Travel Town: $226M (+195%) • Gossip Harbor: $190M (+235.3%) • Seaside Escape: $123M (+438.7%) • Happy Match Cafe: $35M (+157%) • NYT Games: $41M (+117%) • Match Factory!: $179M (+3840%) • Tile Family: $42.6M (+473.8%) • Hexa Sort: $29M (+59960%) • Wood Nuts & Bolts: $15M (+5273%) • Seat Away: $17.6M (+∞%) • Screw Jam: $34M (+∞%) • Screw Out: $10.6M (+∞%) 𝗦𝘁𝗲𝗮𝗱𝘆 𝗽𝗲𝗿𝗳𝗼𝗿𝗺𝗲𝗿𝘀 🟡 • Candy Crush Saga: $1B (+7.3%) • Words With Friends: $38M (+10.3%) • Zen Match: $27M (+4%) • Block Jam 3D: $21M (+80%) • LINE: Disney Tsum Tsum: $90M (+5%) 𝗪𝗵𝗼 𝘀𝘁𝗿𝘂𝗴𝗴𝗹𝗲𝗱? 🔴 • Gardenscapes: […]

trending_flat

Top Mobile Games: U.S & Worldwide

Insane jumps in top mobile gaming charts for US and Worldwide 📈 Let’s break down the biggest movers 👇 Changes are based on downloads in March 2025 vs. Feb🇺🇸 USA• I am cat by Estoty → climbed 599 spots to reach #3 ↳ Ran 49 creatives in the US - 45 of them were brand new ↳ Top creatives - POV gameplay with hilarious voiceovers• Good Coffee, Great Coffee by TapBlaze → jumped 90 positions to land at #6 ↳ Yes, a coffee game is trending. Not creatives found so far. 🌎 Worldwide• Cricket League by Miniclip → up 530 spots to #12 ↳ Most creatives were old... ↳ But increased spend in India, they’re riding the IPL wave like pros• Snake Clash by Supercent → skyrocketed 1341 positions to take #16 ↳ Ran 1081 creatives in March (474 were […]

trending_flat

Step-by-Step Playbook for Hybrid Casual

Turbine's Step-by-Step Playbook for Hybrid Casual Development 👇 ✅ 1. Find talented dev team in India, Turkey, Ukraine, Malaysia, Romania or Poland. 😆✅ 2. Build 'core gameplay prototypes' in service of core gameplay ads, until you find < $1 CPI in US iOS FB.✅ 3. Assume you will repeat #2 many, many times. If you can produce ads without prototypes, all the better.✅ 4. Commit to one (or more) of the six proven IAP econ structures most appropriate for your core GP.✅ 5. Prove D1 retention with 30m gameplay (Tier2-3 Geos, aOS) of 35%.✅ 6. Prove D7 retention with 120m gameplay (Tier 2-3 Geos, aOS) of 15%.✅ 7. Implement RVs, Interstitials, basic IAP, HC sinks as per econ model in #4.✅ 8. Optimize for D7 payback of 50%, D30 of 100%.✅ 9. Assume you need to attempt the above 3-5 […]

trending_flat

The Addictive and Wildly Profitable World of Solitaire Grand Harvest

How Solitaire Grand Harvest Turned a Simple Card Game into a $1 Billion Mobile Empire? If you told someone that a solitaire game could generate over $1 billion in revenue, they might raise an eyebrow and ask, "Is it made of gold cards?" But that's exactly what Solitaire Grand Harvest has done. From humble beginnings as a card game, Solitaire Grand Harvest  has grown into one of the most successful and addictive mobile games of all time. With a brilliantly balanced blend of solitaire mechanics, farm-themed progression, and casino-inspired monetization, this game redefines what a casual title can achieve. Whether you're a casual gamer curious about why this game is so beloved, a game designer trying to dissect its secret sauce, or just someone who appreciates clever mobile design, this is one journey through the fields of innovation worth taking. And for me personally? This […]

Login to enjoy full advantages

Please login or subscribe to continue.

Go Premium!

Enjoy the full advantage of the premium access.

Stop following

Unfollow Cancel

Cancel subscription

Are you sure you want to cancel your subscription? You will lose your Premium access and stored playlists.

Go back Confirm cancellation