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Hexasort by Lion Studios: A $200M/year Hybrid-Casual Giant

๐Ÿ’ซ Hexasort by Lion Studios: A $200M/year Hybrid-Casual Giant ๐Ÿงฉ๐Ÿ’ฅ Since its soft launch in September 2023, Hexasort has scaled to a massive $500K/day ($150K from IAP & $300K from ads). Through three game-changing ad monetization innovations, Lion Studios has transformed this title into a hybrid-casual puzzle powerhouse. Hereโ€™s how:Rewarded Ads in Gameplay: ๐ŸŽ Strategic placement of rewarded ads on the main game board to help users progress faster.A New Ad Unit โ€“ Rewarded App Open Interstitial: ๐Ÿ†• A clever ad unit that rewards users with extra perks simply for opening the app.User-Ad Experience Segmentation: ๐ŸŽฏ Tailored ad experiences based on specific user acquisition campaigns, personalizing gameplay, and ad exposure.According to Sensor Tower, Hexasortโ€™s players are deeply engaged, averaging 40 minutes daily over nearly 6 sessions. This translates to around 90 banner impressions, 9 interstitials, and 6 rewarded ad opt-ins […]

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New feature in Google Ads

๐Ÿšจ New feature in Google Ads๐Ÿšจ I just saw this feature this morning (I am not completely sure if it's new but it is the first time I see this in my account at least) so here you go! ๐†๐จ๐จ๐ ๐ฅ๐ž ๐ก๐š๐ฌ ๐ข๐ง๐ญ๐ซ๐จ๐๐ฎ๐œ๐ž๐ ๐š ๐Ÿ๐ž๐š๐ญ๐ฎ๐ซ๐ž ๐ญ๐จ ๐š๐๐ ๐š ๐ฏ๐จ๐ข๐œ๐ž-๐จ๐ฏ๐ž๐ซ ๐ญ๐จ ๐š๐ง๐ฒ ๐ฏ๐ข๐๐ž๐จ!Google is introducing more AI features gradually and after the introduction of the bumper ads few months ago, we have now the possibility of adding a voice-over in any video from our account or Youtube.As you can see in the screenshot, you just need to select a voice and then write the script that the voice will reproduce.To be honest, some voices are quite natural haha and you have multiple tones of voice. This can be a good feature to give a different approach to all these videos with only […]

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Hexasort Making $500K a Day

Hexasort making ๐Ÿค‘ $500k/day in revenue and has set a new standard for hybrid-casual games on multiple levels. ๐Ÿ‘‡ Hexasort by Lion Studios (a.k.a AppLovin) has become a significant player in mobile gaming and has grown steadily since its global launch. There are multiple layers of a masterpiece. Great innovation on the ad placements. Felix already awarded the whole team a Nobel prize in recognition of their genius. With Jakub defending the game designers behind the highly addictive game. Gameplay mechanics are designed for long sessions and strategic thinking.Surprisingly, their main UA channel is Applovin. Hah, that is no surprise. Sorry. The whole creative approach is from a perfect UA playbook where you scale on Ad networks with a shit ton of playables. Yes, 70-80% of creatives are playables! Kudos to the team. ๐Ÿ“บ Watch on YouTube: https://lnkd.in/dGFRxVzH๐ŸŽง Listen on […]

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What does even success means?

These 10 games kept their revenue throne on the top charts, are they all successful? What does even success means? In terms of revenue, success mean a lot of money.Full lists are https://lnkd.in/dynmZZ4NHowever,When you look at the big picture You see it takes time to define success.And its not necessarily means revenue.Though it helps to define it.Here are some other success metrics:-Functional Minimum Viable Product-Early Retention Rate-Day 0 Play Time-Enough players for metrics to make senseAnd here are โ€˜โ€™scaledโ€™โ€™ success metrics:-LTV-Low CPI-High Install-ARPDAU-Late Retention RateTherefore,โ†ณ Look from a zoomed out perspectiveโ†ณ Combine it with your talent,โ†ณ Define the your OWN metrics,โ†ณ And set a path for your โ€˜โ€™successโ€™โ€™.Most importantly, keep it up! If you want to define yours, DM meAndrei Zubov or Diana Levintovaand learn more about metrics.What are your success metrics?Cheers! AppMagic

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Season Pass 101

Season Pass 101 Hereโ€™s a guide based on insights from the Playliner report featuring the 30 top-grossing games in the US.๐—ช๐—ต๐—ฎ๐˜ ๐—ถ๐˜€ ๐—ฎ ๐—ฆ๐—ฒ๐—ฎ๐˜€๐—ผ๐—ป ๐—ฃ๐—ฎ๐˜€๐˜€? โ€ข A limited-time event where players level up by earning points in core gameplay. โ€ข Offers two types of rewards: free and premium (premium unlocks with purchase). ๐—ช๐—ต๐˜† ๐—”๐—ฑ๐—ฑ ๐—ฎ ๐—ฆ๐—ฒ๐—ฎ๐˜€๐—ผ๐—ป ๐—ฃ๐—ฎ๐˜€๐˜€? โ€ข Boosts engagement by encouraging players to log in more often to unlock rewards. โ€ข Incentivizes purchases by motivating players to buy the pass to avoid missing out on rewards. ๐—ž๐—ฒ๐˜† ๐—ง๐—ฟ๐—ฒ๐—ป๐—ฑ๐˜€ ๐—ถ๐—ป ๐—ฆ๐—ฒ๐—ฎ๐˜€๐—ผ๐—ป ๐—ฃ๐—ฎ๐˜€๐˜€ ๐——๐—ฒ๐˜€๐—ถ๐—ด๐—ป: โ€ข Appears early, typically available by level 36. โ€ข Duration is around 21-31 days per pass. โ€ข Reward structure includes about 30 levels of rewards, tied to core gameplay activities. ๐—ฃ๐—ฟ๐—ถ๐—ฐ๐—ถ๐—ป๐—ด & ๐—™๐—ฟ๐—ฒ๐—พ๐˜‚๐—ฒ๐—ป๐—ฐ๐˜† โ€ข Price ranges from $2.99 to $9.99 - Casino games tend to have cheaper […]

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Royal Match: Dragon Nest Event

I recently discovered something super cool in Royal Match while playing the 'Dragon Nest' event. ๐Ÿ‰ Itโ€™s not just the event itself that caught my attention, but the amazing UI they designed around it! The event icon on the main screen literally comes to life with an invite popping out every few seconds, making it impossible to miss. For those who haven't checked it out yet, Dragon Nest is a limited-time event where you raise dragons by matching with friends or other players. The way you collect Magic Balls to level up your dragons and win rewards feels like a perfect addition to the gameplay. ๐ŸŽThese subtle, yet powerful, UI details really add to the gameโ€™s immersive experience, and Dream Games nailed it once again with this one. ๐Ÿ‘Have you tried Dragon Nest yet?hashtag#RoyalMatch hashtag#DragonNest hashtag#GameEvent hashtag#DreamGames hashtag#MobileGaming hashtag#GameUI

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How Physiology & Psychology Explain Mobile F2P Game Metrics

๐ŸŽฎ How Physiology and Psychology Explain Mobile F2P Game Metrics ๐Ÿง ๐Ÿ“ˆ We're not just talking numbers When we talk about session times, retention rates, and monetization in F2P mobile games. These metrics reveal how player habits, behaviors, and decision-making are rooted in human physiology and psychology.Here's a deeper look at how we tap into these principles to build successful games:โš™๏ธ 1. Engagement Loops & Habits Formation:Gratification systems, feedback loops, and well-designed hooks turn gameplay into a habit. By offering immediate rewards and clear progress, games stimulate the brain's reward centers, fostering daily routines that players naturally integrate into their lives. There's also a clear pacing to things; as some reactions in the human body need to wash out from time to time, before you can drive players back to them.๐Ÿ’ฐ 2. Monetization Behavior and Conversion:Conversion strategies arenโ€™t just about prompting […]

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Getting Started with Ad Revenue: Unity Level Play

Welcome back to the 3rd installment of the Getting Started with Mobile Ad Revenue. After covering Googleโ€™s Admob last week this week we deep dive into Unityโ€™s Level Play. Level Play was built by Ironsource which was in turn acquired by Unity in 2022, which now operates the platform. Just like last time we will start with the pros and cons of Unity Level Play then move on to how to set up your apps and how to read and optimize your data. Pros:Best dashboard for data manipulation and data management Good Rewarded Video and interstitial eCPMGreat creative review tool for checking the ads that run in your inventoryIn-house ad placement game designers can give you ad design tips (if youโ€™re large enough)Easy to integrate if you build your game or app in Unity Cons:Banner preformance is frequently higher on other mediation platformsCross-promotion […]

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Here’s 1 core issue I see in growth-stage game studios

I've managed $100M+ budgets. Here's 1 core issue I see in growth-stage game studios:They're throwing money around without realizing it.Example:Not enough partners? Missing annual targets?The typical response: "We need to hire more salespeople."But is recruiting new salespeople the answer?Or are you just adding more water to an overflowing ocean?Truth is, you don't have a sales problem.You have a foundational problem.Who is this really for?What makes you different?What does your strategy actually deliver?How do you communicate your value?If you don't address these foundational issues,you'll end up in a cycle of slow growth.Here's what I'd do this week:1. Identify your top 3-5 customers2. Schedule calls with them today3. Ask key questions about your value and impact4. Refine your messaging to sharpen differentiationRemember:Growth challenges are constant.It's how you tackle them that matters.I learned this the hard way at Gameloft, Blizzard, and Huuuge.Now I […]

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Just back from Mobidictum in Istanbul

๐Ÿ”ฅ Just back from Mobidictum in Istanbul, and the Turkish mobile gaming scene is absolutely on fire! The energy, talent, and excitement from VCs, indies, and seasoned developers are electrifying. The Turkish market is firing on all cylinders, and I couldn't be more impressed. ๐ŸŽฎ Turkish Games to Watch:- Find the Cat by Agave Games ๐Ÿฑ โ€“ A Whereโ€™s Waldo-inspired game thatโ€™s surged to 2.6 million downloads in the last 30 days.- Magic Sort by Grand Games ๐Ÿ”ฎ โ€“ The latest puzzle hit, raking in nearly $700K in IAPs over the past month.โœ๏ธ Some notes from Jakub and my Presentation:- The new Rewarded Video trend is to separate Rewarded ads rewards from the core economy to avoid inflation as seen in Cup Heroes by Voodoo- The 2-phase core with top visibility is the new trend in hybrid casual gaming, as […]

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Farm Jam by AppsYouLove

HYBRIDCASUAL IS ON FIRE ๐Ÿ”ฅโ€FARM JAMโ€ BY APPSYOULOVEParking Jam Puzzle is having a great time! ๐Ÿงฉ๐Ÿš—Many innovations are being launched, some of which have been well-received by gamers of the genre. ๐Ÿ‘That's the case with โ€œFarm Jam: Animal Parking Gameโ€ by Appsyoulove.โ€œFarm Jamโ€ mixes the mechanics of Parking Jam with Matching Pair.Including a metagame like Royal Match, but with a farm theme. ๐Ÿ‘ฉโ€๐ŸŒพ๐ŸŒฝ๐Ÿ„This blend brought freshness to the subgenre! ๐ŸคฉThe game's highly polished game art stands out. ๐Ÿ‘ฉโ€๐ŸŽจ๐Ÿง‘โ€๐ŸŽจWith funny moments, such as onomatopoeia sounds and the little pig's belly-up spin. ๐Ÿ–๐ŸฅฐThe game has been climbing in recent months. ๐Ÿ“ˆAccording to AppMagic, โ€œFarm Jamโ€ has accumulated US$10MM in IAP revenue and 22MM downloads.Boosted by promising metrics such as stickiness of over 15% and session length of 18 min (โ€œRoyal Matchโ€ is 17 min).And high penetration in Tier 1 countries, 87%. ๐Ÿ‡บ๐Ÿ‡ธ๐Ÿ‡ฉ๐Ÿ‡ช๐Ÿ‡ฌ๐Ÿ‡งIn […]

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Balatro makes $40K a day as a premium game!

Balatro is currently doing $40K a day ๐Ÿค‘ on mobile as a premium game! as it launched there on Sep. 26th. Already past $1,8 Mil. in less than a month and 300K+ downloads. We couldn't ignore this design masterpiece so here is the rundown ๐Ÿ˜ŽOriginally published by Playstack & developed by Localthunk, Balatro was released on Feb. 20th on Steam as a premium game for $14.99. With more than 44K reviews and a 97% positive rating currently, it is one of this year's big indie hits. In August PC Gamer reported that it already sold past 2 Mil. copies, which we can assume is then around $30 Mil. !!! ๐Ÿ’ฐ. Then it launched now on mobile for $9.99, in pretty much identical condition as the PC. Now it is literally #2 on mobile premium grossing charts, right behind Minecraft. The […]

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