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Daily Bonus Guide

Daily Bonus Guide 𝗛𝗼𝘄 𝗶𝘁 𝘄𝗼𝗿𝗸𝘀: • Players log in daily to claim rewards. • The more consecutive days they log in, the better the rewards. • Progress is tracked in a clear, calendar-style window. 𝗪𝗵𝘆 𝗶𝘁 𝘄𝗼𝗿𝗸𝘀: • Daily habits = long-term retention. • Rewards trigger FOMO and motivation. • Easy to combine with push notifications. • Monetizable through Rewarded Ads. 𝗞𝗲𝘆 𝗲𝗹𝗲𝗺𝗲𝗻𝘁𝘀 𝘁𝗼 𝗶𝗻𝗰𝗹𝘂𝗱𝗲: 🔹 𝗛𝗲𝗮𝗱𝗲𝗿 • Keep it simple: "Daily Reward," "Daily Bonus," or "Daily Login." • Optional: add a short note about why it's worth logging in. 🎁 𝗗𝗮𝗶𝗹𝘆 𝗣𝗿𝗼𝗴𝗿𝗲𝘀𝘀𝗶𝘃𝗲 𝗥𝗲𝘄𝗮𝗿𝗱 • Rewards get better with each consecutive login. • Miss a day? Progress resets to day 1. • Streaks keep players motivated. ⏰ 𝗧𝗶𝗺𝗲𝗿 • Shows exactly when the next reward is available. • Adds transparency and urgency. 📊 𝗣𝗿𝗼𝗴𝗿𝗲𝘀𝘀 𝗕𝗮𝗿 • Visualizes long-term milestones. […]

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New Mobile Games Bite Size Insights

90+% of new puzzle games struggle to hit target metrics.Check out these 5 🔥 Hot releases, and study the trends: This week’s surprise is Tangle Theme.You may not find it as a big surprise,The thing is once these start coming out,They WON'T stop till one of them scales.Question is which mechanic will work best?To get ahead of your competitors,I highly suggest using AppMagicIntelligence is a power.Too important not to use it. Cheers and happy Monday! PS: Tangle theme still have good cpi.Cause, you know, its an ever day objectand people cant resist the urge of solving.

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Be careful when you upload one unique size in Meta!

🚨Be careful when you upload one unique size in Meta! I am seeing some accounts (not all the ones I have access to so I guess they're rolling this out gradually as well) where they enable flexible media by default on the second step after uploading one video.Besides that, they've also put a new option to disable it in case you want.My take on this is pretty clear: Another step towards fully automated campaigns where we just lose the control over everything😅😅

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Mobile Game Publishing: Strategies for Success in 2025

The Current State of Mobile Game Publishing in 2025 Mobile game publishing is poised for a strong performance in 2025, riding the wave of momentum from a highly successful 2024. Blockbuster hits such as Hexa Sort and Twisted Tangle have underscored the critical role that effective publishing strategies play in the mobile gaming ecosystem. It’s no coincidence that 9 out of the top 10 gaming companies by downloads have established dedicated publishing divisions or robust publishing strategies. For game developers, aligning with a well-established publisher has become more crucial than ever. Below, we explore three key reasons why publishers are indispensable to success in today's competitive market. 1. Navigating Growing Funding Challenges The mobile gaming industry is currently navigating a challenging investment landscape. Investment in game studios has plummeted to a five-year low, with the most recent Konvoy report highlighting […]

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Copycat HTML5 Game Hits #2 on iOS

For Mobile Game & HTML5 Devs, this story is a cautionary tale; success on one platform can lead to exploitation on another. VoltekPlay developed Diapers, Please! in just a week for a Game Jam, launching it as a free HTML5 game on itch.io on Feb'23. The Game, inspired by Papers, Please, challenges players to match newborns with their parents based on visual traits. Just 3 days later, an iOS game called My Baby or Not! appeared on the App Store—looking identical to Diapers, Please! The SS, Gameplay & Description were copied word-for-word: “Immerse yourself in an alternative 1920s world where a totalitarian state and impeccable bureaucracy conceal deep secrets…” VoltekPlay sounded the alarm, writing on itch.io: "It’s literally just our game, wrapped in a mobile shell—uploaded without our permission by someone who didn’t contribute at all." While Apple erased the […]

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Iceberg of Game Design

There are over 163,000 game designers worldwide. Not many master what lies beneath the surface, which has: The real treasure, success...A lot of designers only see what’s on top.Real battle is deeper. If you dare to fight,Trust me, it pays off and shows too…When you make games for living,Every decision, matters. Drastically!You, now have to think about:Budgets, timelines,Motivation, game testing,Overall profits, team leadership,Prototype testing, player analysis,Identifying your competitors,Tweak in game mechanics,Deciding on level difficulty,Game wconomy balance,Finding your own bugs,More game testingMoving deadlines, testing.Seriously,You test your game all day, every day..If you want to be a successful game designer,You need to GO down there, and face challenges.Which one do you struggle the most?Cheers!PS: If you dont want to drawn, bring your teammates.Its usually a team challenge, and fun to do it together!

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Reality Games Raises €4.3M: Bringing Monopoly to Life

London-based gaming studio Reality Games, the force behind Monopoly World, has secured €4.3 million in Seed funding to supercharge its mission: transforming Monopoly into a real-world, location-based gaming experience powered by big data, AI, and geolocation technology. The round was backed by Epublic angel investors, Polish venture firm Unfold VC, and Swiss private equity firm Acquinox. This funding milestone positions Reality Games to connect over 4 billion mobile players to real-world properties and digital assets like never before. "This €4.3 million Seed round paves the way for our upcoming Series A," said Zbigniew Woznowski, CEO and Founder of Reality Games. "We aim to reimagine Monopoly not just as a game but as a platform that bridges players with real-world retail offers and experiences." A Game-Changer in Mobile Gaming Backed by Hasbro & its 99% global brand recognition, Reality Games is […]

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How Much to Spend on Influencer Marketing?

Most brands guess their influencer marketing budget. And that’s why they either overspend or don’t spend enough. 🤷‍♀️ If you want to set a budget that actually drives results, you need to start with the right data:- Your game/app’s daily organic installs- Your daily install goals- Your chosen platform (YouTube, TikTok, Instagram, etc.)- Your target audience- Your target geos- Your audience’s profile (interests, habits, lifestyle)If you’re working with an agency or consultant, they’ll help you define:- The best content verticals to reach your audience- Typical conversion rates (CVR) based on platform and demographicsWith all these data points, you can calculate:- How many installs you need to drive an organic uplift- How many views you need to reach those install goals- And ultimately, how much budget you need to generate those views

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Summoners War x Demon Slayer Collaboration

Summoners War x Demon Slayer Collab is Next Level! Seeing anime collaborations in games is always exciting, but when it’s Demon Slayer, it hits differently! What’s even cooler is how Summoners War went all-in on this collab—not just with in-game content but also by revamping their entire ASO strategy to attract both new and returning players. ✅ App name update to highlight the event ✅ New store visuals showcasing the collab ✅ App Store Event Feature to maximize visibility In-game, players can collect five iconic Demon Slayer characters, challenge the Hashira Training dungeon, and even decorate Sky Island with exclusive buildings from the anime. Love seeing this level of commitment to making a collab feel like a true event rather than just a quick character drop!

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Collectible Albums: A New Frontier in Motivating Players

Casual games succeed by offering straightforward mechanics that are easy to grasp but challenging to master. However, this simplicity can present a challenge for developers. Over time, it becomes increasingly difficult to introduce new features that boost engagement and monetization without compromising the game's streamlined experience. Many developers have tried to introduce ambitious, intricate mechanics only to discover that these alienate their audience rather than delight them. In recent years, a new solution has gained momentum across the casual gaming space: collectible albums. Games like Monopoly Go, Royal Match, and Gossip Harbor have embraced these mechanics, creating highly engaging live events that revolve around collecting virtual cards. Players earn, trade, and complete albums in pursuit of rewards, badges, or bragging rights. Collectible albums have become a key tool for developers to add new layers of motivation and replayable content to […]

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Nazara Completes $12M Sale of OpenPlay to PokerBaazi’s Parent, Moonshine Technology

Nazara Technologies Limited (NSE: NAZARA), India’s leading Gaming & Sports media platform, has successfully sold its 94.85% stake in OpenPlay Technologies, the operator of the popular Rummy platform Classic Rummy, to Moonshine Technology, the parent company of PokerBaazi. With this acquisition, Moonshine strengthens its position in India’s booming Real Money Gaming (RMG) market, particularly in mobile gaming. By integrating OpenPlay’s Rummy platform into its ecosystem, including PokerBaazi, Moonshine is set to capitalize on the massive demand for real-money, skill-based gaming. As mobile gaming adoption continues to surge, especially in emerging markets, this acquisition positions Moonshine as a dominant force in the RMG industry. Strategic Synergies: What This Means for the Market By leveraging OpenPlay’s technology, marketing prowess, and data-driven expertise, Moonshine expects to Boost player engagement through cross-platform integration. Optimize user acquisition with shared data insights. Enhance cost efficiencies via […]

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Jobs in Mobile Gaming: March 8th

» 1166 Jobs in Mobile Gaming 🤟🏻 👉🏻 Data from Gamigion.com/jobs 🕺🏻 Dev Art 🎨 Product 📱 Marketing 🎯 Business 💰 Data 📈 QA ⚒️ 💻 Dev Senior Analytics Engineer Scopely 🇪🇸 🇲🇽 Senior Software Engineer Scopely 🇪🇸 Staff Engineer - Monopoly GO! Scopely 🇪🇸 Technical Lead of Analytics Engineering Scopely 🇪🇸 Game programmer & New Game Founder, Spark Supercell 🇫🇮 Senior Client Programmer, Project R.I.S.E Supercell 🇨🇳 Senior Manager, Engineering Zynga 🇮🇳 Software Engineer (Live-ops) - Gram Games Zynga 🇬🇧 Principal Software Engineer- Full Stack Zynga 🇮🇳 Senior Software Engineer (Client) - Hit It Rich! Zynga 🇨🇦 🇺🇸 Software Engineer 2 Zynga 🇮🇳 Senior UI Engineer - Echtra Games Zynga 🇨🇦 🇺🇸 Senior Software Engineer (Client) - Words With Friends Zynga 🇨🇦 🇺🇸 Principal Software Engineer - zConnect, ZMGT Zynga 🇨🇦 🇺🇸 Principal Software Engineer (Client) - Words With […]

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