20 metrics all game devs should hold close.
20 metrics all game devs should hold close. (there are more, but Iโll keep it simple)First, remember 3 core pillars:1. New Players โณ How you acquire your audience.2. Active Players โณ How you retain your audience.3. Paying Players โณ How you monetize your audience.Second, thereโs no one-size-fits-all set ofmetrics, but here's the truth:20% of your gameโs metrics drive80% of your gameโs performance.Here are the 20 most important metrics:๐ Acquisition Metricsโข New Daily or Monthly Active Usersโข CPA (Cost Per Install/Login/Battle)โข Fraud Share: Invalid ad metricsโข New Players Retention Rateโข New Players Churn Rateโข K-Factor: Viral growth๐ Retention Metricsโข Daily/Monthly Active Usersโข 1, 7, 30 Day Retentionโข Session Lengthโข Session Countโข Churn Rateโข Lifetime๐ Monetization metricsโข LTV: Revenue over player Lifetimeโข ARPPU: Revenue Per Paying Userโข Daily/Monthly Paying Usersโข Average Transaction Valueโข ARPU: Revenue per Userโข Number of Transactionsโข Payer Retentionโข […]