Background

Top Arcade Subgenres (2015 to 2025 YTD)

Andrei Zubov

The Arcade genre has shown steady growth, with a 22% year-over-year (YoY) increase in monthly IAP revenue in August 2025, reaching $73M 💪

The largest subgenre is Arcade Clicker/Idle, accounting for 38% of lifetime Arcade revenue. In 2025 it plateaued at around $28M per month, led by Gold and Goblins: Mining Games. Back in 2024 it also saw a spike from Idle Zombie Miner: Gold Tycoon and Office Cat: Idle Tycoon.

Rhythm is the second-largest subgenre, averaging $12M monthly revenue and representing 35% of lifetime Arcade revenue. Its leader, QQ Dance Mobile – Heart-Choice Season (QQ炫舞手游-心选季), holds 18% of lifetime Rhythm revenue 🎶

The one to watch is Eat & Grow, which grew 8x YoY to $8.4M in August 2025. Growth took off in 2024 thanks to All in Hole: Black Hole Games, now driving 28% of lifetime Eat & Grow revenue and 70% of monthly revenue in August 2025.

Login to enjoy full advantages

Please login or subscribe to continue.

Go Premium!

Enjoy the full advantage of the premium access.

Stop following

Unfollow Cancel

Cancel subscription

Are you sure you want to cancel your subscription? You will lose your Premium access and stored playlists.

Go back Confirm cancellation