🚨 EMERGENCY EPISODE🚨 Game over, Apple? What you need to know & do NOW! This ruling could unlock 50%+ of iOS revenue via web for every game! 👇
Historically, only the biggest players like Playtika, Scopely, and Moon Active could justify the investment in web stores — using concierge programs, retargeting, and even shipping iPads to VIPs to get around Apple’s restrictions.
Now, even small studios can tap into:
Higher LTV from off-platform purchases
Lower transaction fees (vs. Apple’s 30%)
Direct player relationships (email capture, re-engagement, bundling)
This ruling dramatically lowers the barrier to entry. If you’re not rethinking your monetization funnel today, you’re likely giving away 30% of your profits for no reason.
The Numbers That Matter
Before the ruling, best-in-class midcore games saw 40–50% of revenue via web after years of investment
Casual games managed 20–25% at best
Now, with direct promotion allowed, any game could hit 50% web revenue with proper messaging and value placement