Economy Diagramming Using Figma & AI
๐๐๐ข๐ก๐ข๐ ๐ฌ ๐๐๐๐๐ฅ๐๐ ๐ ๐๐ก๐ ๐จ๐ฆ๐๐ก๐ ๐๐๐๐ ๐ & ๐๐ Every game/economy diagram worth its salt contains a +Power โ +Action slide. It says ๐ด๐ฐ๐ฎ๐ฆ๐ต๐ฉ๐ช๐ฏ๐จ, but usually itโs not enough to understand what the hell is going on. Like traditional economic modeling, diagramming clarifies uncertainty by revealing a game's internal structure or โwiring.โ It forces a simplification of assumptions, and, like the effect of understanding the world from a Mercator projection map, the diagram itself shapes one's understanding of reality. The most valuable economy diagram anchors in player action, where currencies play a secondary role. All diagrams start with either spending time or money: the two raw ingredients that all output derives from in games. Each further step is an action-driven refinement of the last stage. Along the way, usually deriving from the final production step, is a โfinalโ good. This is ultimately what […]