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Hypercasual games are cooked?

Anton Slashcev

Hypercasual games are cooked? ๐Ÿ’€

11.7B downloads in the past year. Thatโ€™s a 7% decrease.

But the real story?
Some genres are booming. Others are falling fast.

Hereโ€™s whatโ€™s happening:

๐Ÿ’น ๐—ช๐—ถ๐—ป๐—ป๐—ฒ๐—ฟ๐˜€:

๐ŸŸข Screw Puzzle exploded: +1242.86%

๐ŸŸข Logic Puzzle steady: +9.17%

๐ŸŸข Idle Arcade up +34%

๐ŸŸข .IO games up +13.33%

๐ŸŸข Shooter โ€“ 396M downloads (+20.22%)

๐Ÿ”ป๐—Ÿ๐—ผ๐˜€๐—ฒ๐—ฟ๐˜€:

๐Ÿ”ด Arcade โ€“ 6.1B downloads (-7%)

๐Ÿ”ด Runner games โ€“ 1.2B downloads (-14.81%)

๐Ÿ”ด Rhythm โ€“ 688M downloads (-7.71%)

๐Ÿ”ด Fashion & Dress Up โ€“ 235M downloads (-21.85%)

๐Ÿ”ด Draw Line Puzzle โ€“ 442M downloads (-15.42%)

๐Ÿ”ด Racing โ€“ 437M downloads (-13.35%)

๐ŸŸ ๐— ๐—ถ๐˜…๐—ฒ๐—ฑ ๐˜€๐—ถ๐—ด๐—ป๐—ฎ๐—น๐˜€:
๐ŸŸ  Simulation โ€“ 924M downloads (+7.83%)
โ†’ But core Sim titles dropped -15.91%

๐ŸŸ โ€œOther Hypercasualโ€ โ€“ +2.57%
โ†’ Still growing, but slowly

๐ŸŸ  Puzzle games โ€“ 3.2B downloads (-4.7%)

The big insight?

Players want ๐˜ฎ๐˜ฐ๐˜ณ๐˜ฆ ๐˜ค๐˜ฉ๐˜ข๐˜ญ๐˜ญ๐˜ฆ๐˜ฏ๐˜จe.
And ๐˜ญ๐˜ฆ๐˜ด๐˜ด ๐˜ณ๐˜ฆ๐˜ฑ๐˜ฆ๐˜ต๐˜ช๐˜ต๐˜ช๐˜ฐ๐˜ฏ.

The hypercasual space isnโ€™t dying:
Itโ€™s evolving.

If youโ€™re building in this space:
โ†’ Focus on variety
โ†’ Bet on brain games
โ†’ Watch genre fatigue closely

Adapt or get left behind.

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