๐ ๐ฅ๐ฒ๐๐ฒ๐ป๐๐ถ๐ผ๐ป โข Make onboarding clear and engaging โข Nail the First Time User Experience (FTUE) โข Use daily goals or streaks to build habits โข Add progression systems and unlockables mid-term โข Release meaningful updates for long-term retention โข Track churn points and adjust difficulty/rewards
๐ฎ ๐๐ป๐ด๐ฎ๐ด๐ฒ๐บ๐ฒ๐ป๐ โข Run events and updates to re-engage users โข Incentivize session length with systems or missions โข Use timed rewards for frequent returns โข Build social loops like leaderboards or guilds โข Add progressive mechanics for steady level gains โข Improve feature adoption with better prompts/UX
๐ฐ ๐๐๐ฃ ๐๐ฅ๐ฃ๐จ โข Offer starter packs for first spend โข Target high spenders with segmented offers โข Run timed promotions to boost spending frequency โข Bundle premium items to increase value per check โข Add limited-time or recurring content to drive repeat purchases
๐บ ๐๐๐ ๐๐ฅ๐ฃ๐จ โข Balance ad placements to avoid disrupting gameplay โข Optimize ad networks for better CPM and fill rates โข Make rewarded ads more valuable and relevant โข Place ads strategically in the loop โข Track post-ad churn and adjust frequency/rewards
Master these, and you boost LTV from every angle.
Which one do you think most studios underestimate?