Background

Brutally Honest: UA Week

Matej Lancaric

๐ŸฆฉTip of the week

Myth: โ€œVideo Ads Always Beat Static. Donโ€™t Bother with Images.โ€

Reality: Mostly true, but not a blanket rule. Data overwhelmingly supports videoโ€™s superiority โ€“ triple the conversion rates of banners on average.

In Q1, the vast majority of new UA wins came from video or playable media. However, declaring static obsolete is a tad hype. We busted this by finding niche use-cases where static shone: for example, retargeting ads on Facebook using a single striking image of a new feature brought back a lot of lapsed users at low cost (those users already knew the gameplay; a quick reminder worked better than a video).

Also, some networks like ad colonies or OEM placements only support images, and they delivered cheap installs that converted decently. So yes, focus on video for prospecting and scale, but keep some static in the toolbox for specific jobs (fast production, certain channels, or as a test bed for concepts).

The myth that images are useless is overstated.

You should always have images in the creative mix.

Statics + Videos + Playables is the key!


๐ŸŠโ€‹ Cornelius: The Suspicious Investi-gator

True detective-like exploration of creative trends and historical influences. Delving deep into the world of creatives to uncover hidden patterns and inspirations:

๐—ž๐—ถ๐—ป๐—ด๐˜€๐—ต๐—ผ๐˜โ€™๐˜€ ๐—จ๐—” ๐—ฃ๐—น๐—ฎ๐˜†๐—ฏ๐—ผ๐—ผ๐—ธ: ๐—›๐—ผ๐˜„ ๐˜๐—ผ ๐—ฆ๐—ฐ๐—ฎ๐—น๐—ฒ ๐—™๐—ฎ๐˜€๐˜ ๐—ถ๐—ป ๐Ÿฎ๐Ÿฌ๐Ÿฎ๐Ÿฑ. What makes their approach different? Hereโ€™s the breakdown

Ready for a real-world case study in smart, scalable creative strategy? Look at what Century Games did with Kingshot. The numbers speak for themselves: $50M in just three months, driven by a mix of AI-powered creative and altered gameplay.

๐—”๐—œ-๐—ด๐—ฒ๐—ป๐—ฒ๐—ฟ๐—ฎ๐˜๐—ฒ๐—ฑ ๐—ด๐—ฎ๐—บ๐—ฒ๐—ฝ๐—น๐—ฎ๐˜† ๐—ฎ๐—ฑ๐˜€ ๐˜๐—ต๐—ฎ๐˜ ๐—ด๐—ฟ๐—ฎ๐—ฏ ๐˜†๐—ผ๐˜‚ ๐—ถ๐—ป ๐Ÿฏ ๐˜€๐—ฒ๐—ฐ๐—ผ๐—ป๐—ฑ๐˜€
Kingshot ads start with a โ€œclutchโ€ moment. The hero is on the edge, the stakes are high, and you instantly want to see what happens next. The visuals and music feel familiar for a reason. They study what works (looking at you, Thronefall), then add AI for maximum click potential.

๐—ก๐—ผ๐˜ ๐—ฎ๐—ณ๐—ฟ๐—ฎ๐—ถ๐—ฑ ๐˜๐—ผ ๐—ฟ๐—ฒ๐—บ๐—ถ๐˜… ๐˜๐—ฟ๐—ฒ๐—ป๐—ฑ๐—ถ๐—ป๐—ด ๐—ต๐—ถ๐˜๐˜€
Their ads borrow heavily from what is already viral. That means similar art, music, and even ad hooks. Instead of chasing originality for its own sake, they double down on what moves the market. It might annoy purists, but it drives performance.

๐—›๐—ฒ๐—ฟ๐—ฒ ๐—ถ๐˜€ ๐˜๐—ต๐—ฒ ๐—ฏ๐—ถ๐—ด ๐˜๐—ฎ๐—ธ๐—ฒ๐—ฎ๐˜„๐—ฎ๐˜†.
In 2025, โ€œgood enoughโ€ creative is enough. You need volumes. Big volumes to power through the competition. You need relentless testing, AI-powered production, and a willingness to remix anything that gets results.

If you are still running one or two ad concepts a month, you are already losing the attention war. You are already 2.5 steps behind.

Want to see this in action? Search โ€œKingshot adโ€ on TikTok or YouTube and reverse engineer their latest winners. Then ask yourself, what is stopping your team from moving this fast?

Yours truly, Cornelius.

๐Ÿ’€ Dr. Doom is not amused

One of my industry friends amused me with his direct and honest TL;DRs, so we agreed to share it here, too! My friend remains anonymous as Dr.Doom!

“We got some good old fashion doom from our favorite supplier, Supercell. It has been a month since the latest big 2.0 hero update of Squad Busters and it seems it didn’t achieve much, and on top the Chinese version, “surprise surprise” also didn’t achieve much. But wait, it is now more heavily targeted towards “more experienced mobile gamers” I hope there are still some left out there ๐Ÿ” after those 62 Mil. downloads” Sincerely, Doom.

๐ŸŽ‰โ€Š โ€œHa-haโ€ moment

Because life is too short to be serious.

๐ŸŽฎ two & a half gamers – Match3 exposรฉ

From ๐—ญ๐—ฒ๐—ฟ๐—ผ ๐˜๐—ผ ๐Ÿญ๐Ÿฌ๐Ÿฌ๐—ž ๐——๐—ฎ๐—ถ๐—น๐˜† ๐—ฆ๐—ฝ๐—ฒ๐—ป๐—ฑ: Supersonic from Unity Reveals the True UA Playbook. ๐Ÿญ๐Ÿฑ% ๐——๐Ÿฏ๐Ÿฌ ๐—ฅ๐—ฒ๐˜๐—ฒ๐—ป๐˜๐—ถ๐—ผ๐—ป and 80K a Day in Ad Revenue.๐—ง๐—ต๐—ฒ ๐—ฅ๐—ฒ๐—ฎ๐—น ๐—›๐˜†๐—ฏ๐—ฟ๐—ถ๐—ฑ ๐—–๐—ฎ๐˜€๐˜‚๐—ฎ๐—น ๐—ž๐—ฃ๐—œ๐˜€

How Screwmaster 3D Became Hybrid Casualโ€™s Breakout Hit and What Every Studio Needs to Learn:

In this weekโ€™s episode, we sat down with Supersonicโ€™s Samantha Benjamin & Guy Agiv to get the full story on Screw Master 3Dโ€™s explosive growth.

๐—ช๐—ต๐—ฎ๐˜โ€™๐˜€ ๐˜๐—ต๐—ฒ๐—ถ๐—ฟ ๐˜€๐—ฒ๐—ฐ๐—ฟ๐—ฒ๐˜? Ruthless speed, data obsession, and relentless creative testing + not punishing the player!

Screw Master 3D went from a WeChat trend to a global top-grosser in record time.

The Supersonic team A/B tests everything: ad formats, session intervals, meta features.

Playables are not just for hyper casual; here, they actually drive scale and retention

The team balances 80 percent ad revenue with real IAP, skip-its, and boosters

Creative production is AI-assisted, data-driven, and always chasing the next trend.

๐—ง๐—ต๐—ฒ ๐—ฟ๐—ฒ๐˜€๐˜‚๐—น๐˜? A hybrid casual title with deep retention, insane ad engagement, and a playbook any studio should study.

You are not competing at the highest level if you are not moving this fast and testing this deep.


๐Ÿฆ„โ€‹ Diary of a Dancing Unicorn

Today was a good day.

Hey, why are these guys talking shit about you?

No idea. What did they say?

Oh, some made-up number you mentioned on the show.

Wait, what?

Yeah, something around a game revenue.

Oh that bullshit. Thatโ€™s a straight-up lie! WTF?

*Yo, you should correct it. It might be just a mistake in reading some of the articles.

*Sure let me correct next week.

*โ€ฆ. nothing

*โ€ฆ. week after: No, no corrections needed.

Well, not cool to lie about others, but karma will do the job.

Today was a good day.

๐Ÿคบโ€‹ Quote of the week

“Its not my company, I dont give a fuckโ€ – Miikka, inperson meeting

Screw Master 3D live review

๐Ÿ‘พโ€Š THE AI (R)EVOLUTION

The AI revolution is here, and itโ€™s transforming the way we approach mobile games marketing.

From creating scroll-stopping ad creatives to optimizing user acquisition strategies, AI is the game-changer we canโ€™t ignore.

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