The investment adds GameByte to Webrazzi GSYF’s growing portfolio and signals strong early confidence in AI-native game production.
Founded in January 2025 by Can Erdoğan (CEO), Oğuz Sandıkçı & Fırat Gürsu, GameByte helps mobile game studios and indie devs turn text descriptions into playable games and playable ads within minutes. No code. No heavy pipelines. Just prompts.
“This is just the beginning,” said Can Erdoğan, CEO of GameByte.
“We’re scaling GameByte as a platform that makes game creation as easy as writing a prompt and accessible to everyone. This investment will help us expand the system and open it up globally.”
Why it matters for Mobile Gaming?
It’s beyond quick prototypes.
The platform auto-generates the entire playable flow end to end, including:
Game objects and interactions
Animations and visual assets
Fully playable ad and game logic
For studios, that means faster iteration, cheaper testing, and quicker validation compared to traditional development cycles.
Built to learn, built to scale
GameByte’s system improves as it ships. By analyzing which designs and experiences perform better, the platform continuously increases output quality and consistency over time.
Long term, the team aims to enable publish-ready games created purely via prompts, expand into more genres and platforms, and eventually support AI-driven LiveOps, including events, levels, quests, and seasonal content produced at scale.