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The Event Strategy That Got Players Hooked and Paid Off

Oxana Fomina

๐“๐ก๐ž ๐„๐ฏ๐ž๐ง๐ญ ๐’๐ญ๐ซ๐š๐ญ๐ž๐ ๐ฒ ๐“๐ก๐š๐ญ ๐†๐จ๐ญ ๐๐ฅ๐š๐ฒ๐ž๐ซ๐ฌ ๐‡๐จ๐จ๐ค๐ž๐ โ€“ ๐€๐ง๐ ๐๐š๐ข๐ ๐Ž๐Ÿ๐Ÿ

Century Games launched the Moonlight Festival in ๐–๐ก๐ข๐ญ๐ž๐จ๐ฎ๐ญ ๐’๐ฎ๐ซ๐ฏ๐ข๐ฏ๐š๐ฅ, showcasing how deeply integrated event design can drive engagement and monetization.
๐Ÿ“ˆ The result was +23.8% ๐ข๐ง ๐ซ๐ž๐ฏ๐ž๐ง๐ฎ๐ž ๐š๐ง๐ +20% ๐€๐‘๐๐ƒ๐€๐”, according to Sensor Tower. This is a powerful reminder that event design pays off for players and publishers when it is purposeful and player-centric.

๐ŸŽฏ The Festival featured six synergistic components โ€” all woven together to create a sense of purpose, urgency, and progression:
๐Ÿ”น ๐˜๐˜ข๐˜ณ๐˜ท๐˜ฆ๐˜ด๐˜ต ๐˜”๐˜ฐ๐˜ฐ๐˜ฏ ๐˜ž๐˜ช๐˜ด๐˜ฉ๐˜ฆ๐˜ด โ€“ A 21-level battle pass acting as the central hub, offering both free and premium tracks.
๐Ÿ”น ๐˜’๐˜ช๐˜ฏ๐˜จ ๐˜ฐ๐˜ง ๐˜ต๐˜ฉ๐˜ฆ ๐˜๐˜ข๐˜ณ๐˜ท๐˜ฆ๐˜ด๐˜ต โ€“ Daily tasks with tournament-style leaderboards.
๐Ÿ”น ๐˜“๐˜ช๐˜จ๐˜ฉ๐˜ต๐˜ด’ ๐˜š๐˜บ๐˜ฎ๐˜ฑ๐˜ฉ๐˜ฐ๐˜ฏ๐˜บ โ€“ A table-based task system with clear goals and instant feedback.
๐Ÿ”น ๐˜ž๐˜ช๐˜ด๐˜ฉ๐˜ง๐˜ถ๐˜ญ ๐˜™๐˜ข๐˜ฅ๐˜ช๐˜ข๐˜ฏ๐˜ค๐˜ฆ โ€“ Rewarding regular in-game activity.
๐Ÿ”น ๐˜›๐˜ฐ๐˜ฑ-๐˜ถ๐˜ฑ ๐˜‰๐˜ฆ๐˜ฏ๐˜ฆ๐˜ง๐˜ช๐˜ต๐˜ด โ€“ Direct rewards for premium currency purchases.
๐Ÿ”น ๐˜๐˜ข๐˜ณ๐˜ท๐˜ฆ๐˜ด๐˜ต ๐˜”๐˜ฐ๐˜ฐ๐˜ฏ ๐˜‰๐˜ญ๐˜ฆ๐˜ด๐˜ด๐˜ช๐˜ฏ๐˜จ ๐˜—๐˜ข๐˜ค๐˜ฌ โ€“ Sequential bundles starting with a free gift.

๐Ÿ” ๐–๐ก๐š๐ญ ๐ฆ๐š๐๐ž ๐ญ๐ก๐ข๐ฌ ๐ž๐ฏ๐ž๐ง๐ญ ๐ฌ๐ญ๐š๐ง๐ ๐จ๐ฎ๐ญ?
Actions in supporting events fueled progress in the central battle pass, and rewards from the pass boosted performance in return โ€” a feedback loop that encouraged players to engage with all content.

๐Ÿ’ก ๐Š๐ž๐ฒ ๐ญ๐š๐ค๐ž๐š๐ฐ๐š๐ฒ๐ฌ ๐Ÿ๐ซ๐จ๐ฆ ๐ญ๐ก๐ข๐ฌ ๐ž๐ฏ๐ž๐ง๐ญ ๐ฌ๐ญ๐ซ๐š๐ญ๐ž๐ ๐ฒ:
โœ… Create interconnected systems where progress in one area drives value in others.
โœ… Use limited-time cosmetics, leaderboards, and exclusives to drive urgency and competition.
โœ… Mix instant rewards (speedups, currency) with long-term value (heroes, gear) for sustainable motivation.
โœ… Appeal to varied motivations: collection, PvE, social competition, and progression.
โœ… Ensure transparent tracking so players know what they’re working toward.

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