Journal 14 Tracy Phan December 23
So, my bingo tile “unexpectedly” got crossed out before 2026 comes. Still count, right?
Joke aside, let’s dig further into the deal details:
This means an implied multiple of somewhere between 1.5-1.9 (depending on the rest of IndyGo portfolio), which is in the higher band of a hyper-casual/ad heavy studio deal (usually at 1-2x).
This deal, by any metrics, is more than fair.
*Due to conflict of interest, I will not estimate their ad revenue. The above number is all public data.
Alright, now, on to the parties involved.
NCSoft is a Korean Gaming giant, iconic for MMORPGs (Lineage series – still prints money in Asia, Lineage M/2M massive in Korea). NCSoft is publicly traded in the Korea Stock Exchange (KRX), with market cap of 4.3T Won (~3B USD).
Historically, they are hardcore/RPG focused, but are aiming to expand to casual from this year.
And NCSoft means business.
In August this year, NC launched their new Mobile Casual division, appointing Anel Ceman -who led monetization at Tripledot, Wildlife and Outfit 7 (read: the man knows ad businesses in and out) – as Senior VP. Anel is also the one leading the IndyGo/Lihuhu deal.
Another notable hire later this year was Anthony Generoso Pascale to be in charge of UA and Data. He was the Head of Data for Miniclip & SuperSonic.
With the acquisition of Lihuhu, we have established a growth foothold in the global mobile casual game market – Park Byung-moo, co-CEO of NCSOFT
Outside of the Lihuhu deal, they are also in the process of acquiring another casual studio in Korea – Springcomes, and eyeing a few more 👀.
It is clear that they are buying the shortcut to casual. They have the cash, the senior brains, now acquiring production hub(s) is the reasonable next steps.
Indygo is a Singapore-based mobile games publisher, with their core asset being Lihuhu Games – a casual and puzzle game developer in Vietnam.
Lihuhu Games was founded in 2017, by now it has released and published more than 100 games, with genres across Match-3D, Number and Hole. In terms of scale & revenue, Lihuhu is probably within the top 10 among Vietnam studios.
For Lihuuhu, it’s clear that (cash aside 🤑) this strategic acquisition brings massive upside. They’ll gain access to NCSoft’s deep IP expertise and “IP-first” playbook, master advanced liveops techniques, and significantly strengthen their data and analytics capabilities. These are exactly the assets needed to supercharge their hybrid-casual expansion journey.
(And hopefully, we’ll soon see a breakout original IP originating from Vietnam!)
It’s a match made in heaven.
Other than NC, Indygo and Lihuhu, this deal has also been advised by Alfa Games Partners – who facilitated 3 of the biggest deals in Turkey thus far.
Lihuhu acquisition is the first public inbound M&A in a while, but not the first M&A or investment that targets Vietnam developers/core team (*cough Athena/AppLovin) – and definitely won’t be the last.
But where it differs in the past is, this time, it’s not the investment into the product or small group of talent anymore – it is betting in Vietnam as a casual game development hub.
We expect Lihuhu to serve as a hub for casual game development in the Asian region. – Park Byung-moo
The Lihuhu I know would be very thoughtful when it comes to expansion, so it probably won’t be the case that they’ll flush the market with cash and inflate salaries in Gaming – but that, will come as a halo effect now that other studios are seeing the exit benchmark.
For the ecosystem in Vietnam, the $100M injection will be a healthy dose of competition, but like any other competition, there will be losers and winners.
The next 3 years will be the most exciting, market-shaping moment for Vietnam.
And as the wise words of Anel – Time will tell :).
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