About the author
Antti Kananen
Seasoned entrepreneur, executive, director, general manager & project/product lead bringing innovation, technology, startups and games to life!
Journal 7 Antti Kananen May 9
In game development, it once took a village to ship a feature. Today, it might only take a curious designer, a good AI assistant, and a couple of hours. Soon, that same developer might be getting advice from an AI-trained CPO or sparring with a virtual co-founder over product-market fit.
As AI tools embed themselves into the workflows of game studios, we’re not just talking about productivity. We’re witnessing a deep, structural shift: how roles are defined, how people learn, how teams are formed, and how the games themselves evolve.
This isn’t about replacing artists or designers — it’s about unlocking multidimensional creativity.
Note: This post discusses strong foundational AI concepts and is written with a thought-provoking tone, intentionally. Why? Because, overall, I don’t think what’s happening on global level stops — and everyone needs to buckle up for what’s coming. The best way to be ready, is to get a shake strong enough — and start looking how one can improve its ways of working, workflows, capacity, creativity, and other related things with the use of AI as a tool.
When this is done right, it really gives many as a tool strong capabilities on navigating the future (incl. its unknowns, and knowns) as well as improve chances on the current economy on landing a job as things go and evolve ongoingly.
Furthermore, my readers should acknowledge here that some of these scenarios won’t probably happen on a scale I’m writing about — whilst same time, I would recommend everyone on a fundamental level to think at least for a moment how some of these things that could realize would affect the ways how games (and many other stuff) get made in near and the long-term future.
In the past, learning a new skill meant juggling things with a job (or pausing a job), taking a course, or begging a colleague for a crash course.
Now, AI makes context-specific coaching available in real time:
Imagine you’re a designer who wants to dive into economy design — you can now have:
These aren’t wild ideas—they’re real, available today. AI is like having a senior mentor in every discipline at your fingertips. AI tools can be trained on executive reasoning patterns and domain-specific expertise to simulate the thinking of a founder, CMO, or CTO. This gives you mentorship on demand — without meetings, politics, or delays.
This all doesn’t replace the value of experience, but it compresses the journey to get there. This allows talent to explore new roles, cross-functional tasks, and even career pivots without grinding through years of trial and error.
It’s like being able to talk to your smarter future self — right now.
One of the biggest shifts is in how roles are blending — AI breaks the boundaries of what any one person can realistically do.
A live ops manager can now:
A product manager today can:
What used to require two to three people now becomes one “triple-threat” role — without sacrificing depth or quality. That’s because AI isn’t just saving time — it’s amplifying capability. The barriers between departments like design, product, and production begin to dissolve, and instead of silos, we get polymathic builders powered by smart tools.
This creates a new kind of developer: one who doesn’t replace specialists but uses AI to become multi-specialized. You’re not doing more work — you’re wielding more leverage. The result is faster decisions, leaner teams, and tighter feedback loops.
Studios built around rigid job descriptions and tightly siloed departments may soon feel slow and outdated. In this new environment, hiring based on “what you can do” matters less than “how you think and learn.” As roles blend, teams will too.
We’ll see fewer traditional departments and more:
Instead of staffing by specialty, studios will start staffing by leverage: “Who can move the most with the least—enabled by AI?” AI makes that a very real question now. Studios might start evaluating hires based on adaptability, creativity, and tool fluency, not just past experience.
AI isn’t just good at streamlining tasks and speeding things up — it can generate entirely new creative directions and bring new ideas to the table.
More importantly, AI can give instant feedback loops. You can try, test, and iterate on ideas in minutes instead of days. That’s not just faster production—it’s exponential creativity.
T-shaped generalists were the ideal yesterday. Tomorrow? “M-shaped” modular experts, fluent in switching hats with the help of AI.
Historically, careers in games followed narrow ladders: narrative → senior narrative → lead narrative.
Now, a designer may grow in multiple directions:
This doesn’t mean generalism wins over expertise — it means expertise is no longer confined to title or role. With AI, you can shift disciplines without starting from zero.
You’ll see:
The most valuable creatives in this new landscape won’t be the ones who go deepest into a narrow trench — they’ll be the ones who know how to combine tools, patterns, and systems across disciplines.
As AI helps automate not only workflows but decisions, human oversight takes on a new role: vision alignment and defining the why.
This isn’t just about avoiding bad outcomes. It’s about ensuring that AI remains a tool of intention, not just automation. Human creativity, empathy, and vision will always be irreplaceable.
With AI doing more of the how, creative leaders must own the why. This includes ethical design, player empathy, and long-term vision — not just milestone delivery.
In this context, human oversight becomes less about control and more about creative and moral authorship. AI can optimize, but only humans can care.
Perhaps the most futuristic — and rapidly emerging — use of AI is this: not just task assistance, but strategic simulation.
It’s not about replacing real executives — it’s about augmenting your decision-making with multi-angle strategic intelligence, available any time.
For solo developers, small studios, or rising stars within bigger orgs, this is a game-changer. It levels the field. It gives you access to experience before you’ve lived it. It makes you a better leader, faster.
As AI reshapes how individuals work, studios must also rethink how teams, culture, and collaboration are structured to unlock this new potential.
Studios should foster cultures where talent is intrinsically motivated to explore, learn, and build, not wait to be told what to do. AI tools thrive in environments where initiative and exploration are valued.
Tips:
When AI is paired with intrinsic motivation, individuals evolve faster than any curriculum can offer.
True cross-pollination happens when people from different backgrounds regularly collide and share — but AI adds a twist: it can simulate those collisions.
Tips:
This lets teams operate with actual diversity of thought, while accelerating internal education through AI-led synthesis.
When it comes to your culture, your “optimized tribe” is your consistent core; your “sports team” is your high-performance, goal-oriented squad. AI can enhance both — and help them evolve together.
Tips:
The real magic happens when AI doesn’t just optimize performance — it also reinforces trust, coherence, and shared vision across formats.
Studios should start thinking not only about simulating games — but simulating how they build games.
AI makes it possible to:
In this future, culture itself becomes a design space. And just like in game design — the most adaptive, thoughtful, and player-centered cultures will win.
AI won’t just change how we make games — it will change those who makes them. The tools are evolving fast, but the mindsets must evolve faster.
The best game makers won’t be the ones with the most certificates or years in a niche. They’ll be the ones who can learn fast, move across disciplines, and collaborate with machines. Some studios will definitely go and fully embrace fluidity, empower polymaths, and rethink what roles even mean.
The new generation of creators won’t just be specialists. They’ll be explorers, collaborators, and orchestrators of intelligence — both human and machine.
Studios that succeed will stop asking, “Who can fill this narrow job?” and start asking, “Who can adapt, learn, and shape new roles as they emerge?”
With AI as your assistant, your coach, your co-founder, and your strategic partner — and as your “team” — there are no limits to what you can build.
The game is changing. And now, it’s time for the game makers to change too.
About the author
Seasoned entrepreneur, executive, director, general manager & project/product lead bringing innovation, technology, startups and games to life!
Please login or subscribe to continue.
No account? Register | Lost password
✖✖
Are you sure you want to cancel your subscription? You will lose your Premium access and stored playlists.
✖