The other day, my bank teller asked what I do, I said I design mobile games. He lit up: “Oh wow… like Royal Match?”
I laughed ,“Well… kind of. But not really.”
Is this what people think all of us do? Like does he even know its almost a $4B game, or how big of an operation it is to run that…
Anyways…
I think I deconstruct way MORE games than I construct on daily basis.
Today’s flash takes is about Homa, Major mobile publisher in France, 🇫🇷 Increasing their activities in Türkiye as well.. 🇹🇷 👀
My flash takes goes as:
⚡ 86% IAP is All in Hole, ⚡ No major 2025 release, ⚡ Ad Revenue > IAP Revenue, ⚡ 20% downloads are arcade idles, ⚡ 30% downloads are action shooters, ⚡They are trying to shift focus on puzzles, ⚡ But their action games keeps their low CPI, ⚡Figuring out IAP monetization will scale them.
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Cheers!
PS: Ad revenue may or may not change my comments. Opinions are my own.