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How to Boost Your Game LTV

Anton Slashcev

Just made a guide on how you can increase the lifetime value of your players.

๐Ÿญ. ๐—ก๐—ฎ๐—ถ๐—น ๐—ฅ๐—ฒ๐˜๐—ฒ๐—ป๐˜๐—ถ๐—ผ๐—ป โš“
โ€ข Create strong Day 1 to Day 7 hooks.
โ€ข Ensure a slick First-Time User Experience.
โ€ข Give an instant first win & daily gifts.
โ€ข Build technical trust with zero crashes.
โ€ข The difficulty should ramp up gently.

๐Ÿฎ. ๐——๐—ฒ๐—ฒ๐—ฝ๐—ฒ๐—ป ๐—˜๐—ป๐—ด๐—ฎ๐—ด๐—ฒ๐—บ๐—ฒ๐—ป๐˜ & ๐—ฃ๐—ฟ๐—ผ๐—ด๐—ฟ๐—ฒ๐˜€๐˜€๐—ถ๐—ผ๐—ป ๐Ÿ“ˆ
โ€ข Make every single session richer.
โ€ข Ensure your core loop is juicy.
โ€ข Use tactile feedback and short cycles.
โ€ข Set mid-term goals like collections.
โ€ข Use long-term anchors like social clans.

๐Ÿฏ. ๐— ๐—ผ๐—ป๐—ฒ๐˜๐—ถ๐˜‡๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐—”๐—ฟ๐—ฐ๐—ต๐—ถ๐˜๐—ฒ๐—ฐ๐˜๐˜‚๐—ฟ๐—ฒ ๐Ÿ’ฐ
โ€ข Make spending feel like progress.
โ€ข Create irresistible starter packs.
โ€ข Use a +300% value illusion.
โ€ข Segment offers with a price ladder.
โ€ข Use personalized scarcity timers.

๐Ÿฐ. ๐—š๐—ฟ๐—ผ๐˜„๐˜๐—ต & ๐—ข๐—ฝ๐˜๐—ถ๐—บ๐—ถ๐˜‡๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐Ÿ”„
โ€ข Have a clear content cadence.
โ€ข Aim for two-week feature drops.
โ€ข And quarterly game expansions.
โ€ข Use a data loop: build, test, measure.
โ€ข Rotate creatives to revive ROAS.

๐Ÿฑ. ๐—”๐˜ƒ๐—ผ๐—ถ๐—ฑ ๐—–๐—ผ๐—บ๐—บ๐—ผ๐—ป ๐—ฃ๐—ถ๐˜๐—ณ๐—ฎ๐—น๐—น๐˜€ โŒ
โ€ข Don’t gate content for too long.
โ€ข Unlock the first meta loop in <15 min.
โ€ข Avoid one-size-fits-all offers.
โ€ข Use a dynamic storefront by tier.
โ€ข Auto-tune difficulty on fail streaks.

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