Unity Report 2025: “Those who buy are more likely to repurchase, so drive those initial conversions!” ๐ โ ๏ธ ๐ช๐๐๐ง ๐ ๐ ๐๐ก๐จ๐ง๐ โ ๏ธ ๐
This argument has been a subtle pet peeve of mine for years.
โ ๏ธ Disclaimer: I acknowledge that the world faces larger problems than arguments about correlation vs. causation and IAP purchase behavior. ๐
YES, the 2% of people who buy are most likely the type of people who will buy again, vs the 98% of players who don’t spend. ๐
This is not the same as saying:
“If you can coax Bob into making an initial purchase, this further inclines Bob to make a second purchase.”
Except when it is… In this case, the casual relationship here ๐บ๐ถ๐ด๐ต๐ exist. It might even feel intuitive that it should.
๐ But, over the past 4 years we have run hundreds of split tests re: early IAP conversion, and I have yet to see any pattern of evidence to convince me that this claim is meaningfully true.