Here’s a cool report by Newzoo!
The global games market will generate $188.8 billion in 2025, a +3.4% increase year-on-year. While growth has slowed since the pandemic surge, the industry is showing resilience and adaptability.
Together, PC and console will account for $85.8 billion (45% of the total market), underlining the continued strength of premium platforms.
Regionally, Asia-Pacific remains the engine at $87.6B (46% share), though its growth is slowing. Latin America (+6.4% YoY) and the Middle East & Africa (+7.5% YoY) grow faster but are smaller in absolute terms.
In 2025, just two markets, China ($49.8B) and the US ($49.6B), will account for half of all consumer games spending.
The global player base will hit 3.58 billion in 2025 (+4.4% YoY), representing over 60% of the world’s online population. That sounds like explosive reach, but the share of internet users who play is flattening, a clear marker of the market’s maturity.
Asia-Pacific continues to dominate in player numbers, with 1.9 billion players and 53% of the global total. Meanwhile, the Middle East and Africa are the fastest-growing regions (+6.8% YoY), showing how mobile-first markets are reshaping the global audience.
The growth story is shifting from “more players” to “deeper engagement.” Gen Alpha is entering the mix in force, playing across multiple devices, growing up on Roblox and mobile-first ecosystems, while Baby Boomers are fading out. Retention, multi-device strategies, and long-tail monetization will define the next chapter.
The global games market will climb to $206.5 billion in 2028, reflecting a +3.0% CAGR. Players will expand to nearly four billion worldwide.
The strongest momentum through 2028 will come from console and PC, narrowing the gap with mobile. The next few years will be defined less by market size and more by how publishers capture lifetime value. Early Access timing, post-launch support, and the rise of UGC ecosystems like Roblox are no longer tactical choices — they’re core strategies.
On the player side, the industry is on track to reach 3.9 billion gamers by 2028 (+3.3% CAGR 2025-2028). Mobile will remain the biggest and fastest-growing, but PC will surpass one billion players for the first time, while console players will steadily climb to 688 million.
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