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Andrei Zubov

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Project Makeover’s New Summer Event Proves its Strategy Works

Project Makeover couldn’t start the summer better than by introducing a new collectible card album with a summer theme — ‘Summer Tale Cards’ 🃏🏝️⚙️ MechanicsEach album includes 24 sets of 8 cards with varying rarities. Cards can be earned by completing events, levels, via Cliques, offers, and passes. Completing sets and albums grants rewards like hard currency, unlimited lives, and more.⏳ Period Project Makeover launched its first album in summer 2024 and has since completed a full seasonal cycle with four releases. This year, the event returns— proof the mechanic performs well. ‘Summer Tale Cards’ will run for the three month of summer.✨ Effect 1️⃣ Randomized gacha keeps players engaged, while duplicates slow down content consumption.2️⃣ Cards tie into other events and level progress, boosting boosting short, mid and long-term motivation simultaneously. 3️⃣ Albums also encourage social interaction — players can […]

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Top 10 Puzzle Subgenres in 2025

Welcome to our new series where we break down big genres to spotlight rising subgenres and standout games developers should keep an eye on 😉We’re kicking off with Puzzle — one of the loudest genres lately. So far in 2025, it has generated $4B in IAP revenue, growing 15% year-on-year (YoY) 🚀Match-3 remains the dominant subgenre, bringing in 58% of Puzzle revenue, up 9% YoY. It’s driven by well-known Royal Match and Candy Crush 👑 Merge follows with 18% of Puzzle revenue, showing impressive 64% YoY growth. The subgenre thrives on Merge-2 titles with complex meta layers like Gossip Harbor, Travel Town, and Seaside Escape 🔥 Two smaller subgenres worth watching due to their fast growth are Block Puzzle (12x YoY) and Sort Puzzle (1.2x YoY). Block Puzzle’s rise is largely driven by Block Blast!, while the Sort Puzzle space […]

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5 New Wool Puzzle Games Released

5 New Wool Puzzle Games Released — Just a Week After Our Article 🤯 Each week, we scan Top Trending to spot rising hits. That’s how we noticed Wool Sort—a game that jumped from nearly 0 to 180k daily downloads in just a month 🚀The game itself reminds us of Screw Jam, one of the most advanced games on the growing Screw Puzzle market 🧩However, it falls short on IAP monetization and relies heavily on ad revenue instead💡That is why, we see two scenarios for Wool puzzle trend to get into the top grossing charts:1️⃣ Wool Sort will double down on monetization and LiveOps like Screw Jam, pushing beyond download charts. 2️⃣ Big players, like iKame Games, will pick up the formula and scale it further.

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Thread vs Screw: How Wool Sort Stands Out in the Screw Puzzle Subgenre

Thread vs Screw: How Wool Sort Stands Out in the Screw Puzzle Subgenre 🤔 A new type of the Screw Puzzle hit our Top Trending with 2M installs in May alone. Wool Sort swaps screws for threads—but that’s just the start. Let’s see how it stacks up against its closest reference, Screw Jam 👇1️⃣ GenreWhile Wool Sort beats Screw Jam in daily installs (180k vs 75k in the peak), its IAP revenue is much lower ($2.6k vs $211k in the peak). It clearly follows a Hypercasual model driven by ads.2️⃣ Core Gameplay 🔩Screw Jam offers short, progressively harder levels and a “limited lives” system to boost retention and drive early purchases.🧶Wool Sort opens with tougher levels to spark a sense of achievement and maximize rewarded ad views, though this might hurt long-term retention.3️⃣ Meta Systems🔩Screw Jam features light city-building: players […]

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River Game Arrived at $2B Lifetime User Spending

River Game Arrived at $2B Lifetime User Spending 🔥 River Game is best known for its 2019 4X Strategy hit Top War: Battle Game, which accounts for a massive 83% of the publisher’s total revenue 🤯However, looking at the latest portfolio dynamics, Top War’s monthly revenue is on the decline, making space for a rising star: Top Heroes: Kingdom Saga! In April, Top Heroes hit $20M in monthly revenue, compared to Top War’s $8M, and it’s still on an upward trend. In just over a year, the game already contributes 16% of River Game’s total revenue 💪Could Top Heroes overtake Top War as the portfolio leader in a few years?Have a closer look at River Game’s portfolio here.

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Royal Mach Hits a New High With $6B User Spending

Royal Mach Hits a New High With $6B User Spending 🚀 Last week we discussed the Top 10 Puzzle Publishers and noticed how Dream Games quickly climbed up to the 5th place. All thanks to Royal Match! 👑The game added one more billion in user spend in just 4 months 🤯 Royal Match overtook Candy Crush Saga in June 2023, becoming the Match-3 revenue leader—and hasn’t given up the top spot since. In April 2025, it continued to dominate, outperforming Candy Crush by 14% in monthly revenue🥇In the beginning of the year, we highlighted that the game started maturing. It followed the path of previous market leaders like Gardenscapes and Project Makeover, focusing on monetization and LiveOps. That’s reflected in its RpD—up 17.3% YoY, reaching $15.6 in April 2025. Learn more about approaches Dream Games used in our report.And have […]

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Merge Fellas: No More Fruits—Merge Memes Instead

Merge Fellas: No More Fruits—Merge Memes Instead 😄 Over the past two weeks, we spotted a new Simple Merge-2 puzzle rising fast in the Top Trending — Merge FellasOn May 10, the game peaked at 788k daily installs, less than two weeks after almost zero downloads number 🤯Merge Fellas is a fresh reinterpretation of the Suika Game — the once-viral console title where players merged fruits to create the ultimate watermelon 🍉We’ve seen plenty of mobile versions inspired by Suika (like Fruit Merge), but Merge Fellas stands out by swapping fruit for memes: think cute animals, capybaras, and yes — Italian Brainrot 🦈👟🏖️ While the spike is already cooling off a week later, let’s see if this pop-culture twist on a familiar mechanic can hold its ground against the visuals we’ve gotten used to 😉

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Brainy Prankster: Misleading Creatives into Puzzles

Brainy Prankster: Turning Misleading Creatives into Quirky Puzzles 😈 We’ve all seen those misleading ad creatives with absurd situations and puzzles — always a bit cringy, weirdly catchy, and hard to ignore! Here comes a Brainy Prankster, a new game that turns this format into actual gameplay. Players solve quirky puzzles like helping a policeman gather evidence or sneaking a secret lover past an angry spouse 😏We spotted the game in AppMagic’s Top Trending chart this week — and since its late-February launch, it has already hit 19.5M installs. 🚀The game relies almost entirely on ad monetization with little to no IAP revenue. A reminder that not all hypercasual titles are chasing the IAP-heavy model in 2025! ✍️👉 Check out the game’s AppMagic public card here.

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Screwdom: Top Grossing Game In Screw Puzzle Genre

Screwdom — The Top Grossing Game In The Screw Puzzle Genre 🔥 In our new Hybridcasual report for Q1 2025, we shared that Puzzle games are dominating the market, with Screw Puzzles accounting for 20% of total Hypercasual Puzzles IAP Revenue 🧩Screwdom is already leading the subgenre — and this is just the beginning. In April 2025 alone, it earned $6.7M — almost twice as much as in Q1 2025 🚀Part of the success goes to iKame Global experience — they already have 9 Screw Puzzle titles in their portfolio 👑But what truly sets Screwdom apart is its leap from 2D to 3D. This shift makes gameplay more tactile and challenging — rotating the camera adds spatial depth, making every move count 🔩

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Top 10 Merge-2 Games by Revenue in Q1 2025

Top 10 Merge-2 Games by Revenue in Q1 2025 🤘 After exploring Travel Town’s LiveOps, we decided to also take a step back to see what’s cooking on Merge-2 market. 🔎 Market OverviewThe market keeps growing fast with 21% QoQ (Q1 2025 vs Q4 2024) and 110% YoY (Q1 2025 vs Q1 2024) growth of quarterly revenue. 🚀 Rising Titles— Gossip Harbor holds the lead, up 35% QoQ and 279% YoY.— Merge Cooking is this quarter’s rocket: +61% QoQ, +440% YoY.— Seaside Escape remains №3 with +33% QoQ and 195% YoY.— Merge Hotel Empire climbed +32% QoQ, +278% YoY.— The latest launch in the top, Merge Prison (Feb 2024), keeps rising: +18% QoQ.📉 Falling Titles— Merge Mansion drops 10% QoQ (but still +28% YoY).— Adventure Island Merge: -31% QoQ, -13% YoY.— Love & Pies: -4% QoQ, -35% YoY.❓The question remains […]

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Lucky Wheel: How Travel Town Increases Session Length and Engagement

Lucky Wheel: How Travel Town Increases Session Length and Engagement 🎡 ✨The UpdateTravel Town introduced a Lucky Wheel: after completing the last Daily Challenge, players can spin a wheel to receive a random amount of energy. But only one segment grants a full 100 energy refill. 🔎 The Motivation BehindDaily tasks and related events (like Chest Challenger, Cookie Craze, and Reward Road) are a major driver of daily playtime in Travel Town, which is why they get reskinned and relaunched so often. However, completing dailies requires a lot of energy, through either several logins or by purchasing.❗️When too many tasks pile up, players risk giving up their attempts and losing engagement.🛠️ The SolutionBy offering a chance to regain energy after completing all daily tasks, the Lucky Wheel boosts the perceived value of participation. In turn, this encourages multiple daily logins, […]

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Sharks are getting eaten by All in Hole! 🦈🕳️

Sharks are getting eaten by All in Hole! 🦈🕳️ Homa's latest hit made over $8M in IAP revenue in March 2025 alone!But even more impressively, it’s reshaping the entire Eat & Grow subgenre.I checked AppMagic: among 21 new releases in 2025, only 2 feature sharks. The other 19? Holes.You’ll spot the same shift in the top-grossing chart — sharks are falling out of the top 10, all because of the holes.How did All in Hole pull it off?It built on an ultra-addictive, player-first core (as Homa always does) — and layered it with best-in-class casual and hybridcasual monetization systems.Want the full story?We’ve just published a deep dive on hybridcasual games in Q1 2025 — and All in Hole gets the spotlight it deserves.

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