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Jobs in Mobile Gaming: Welcome June

⚡️ 999 Jobs in Mobile Gaming 👉🏻 Data from Gamigion.com/jobs 🕺🏻 Dev 💻 Art 🎨 Product 📱 Marketing 🎯 Business 💰 Data 📈 QA ⚒️ 💻 Dev Analytics Engineer Scopely 🇪🇸 Executive Producer - External Development Scopely 🇨🇳 🇺🇸 Senior Producer, External Development Scopely 🇨🇦 🇺🇸 Senior Technical Producer - Monopoly GO Scopely 🇪🇸 Client Engineer - Monopoly GO Scopely 🇪🇸 Lead Platform Engineer Scopely 🇪🇸 Lead Tools Engineer Scopely 🇪🇸 Lead Client Engineer - Scrabble Scopely 🇪🇸 UI Programmer, Project R.I.S.E Supercell 🇨🇳 Tools Programmer, mo.co Supercell 🇫🇮 Asset Pipeline Engineer, TNT Supercell 🇫🇮 Senior Mobile Application Developer, Supercell ID Supercell 🇫🇮 Senior Software Engineer 1 (C++) Zynga 🇮🇳 Software Engineer Zynga 🇹🇷 Senior Manager, Engineering Zynga 🇮🇳 Senior Software Engineer I Zynga 🇮🇳 Senior Software Engineer Zynga 🇮🇳 Software Engineer (Live-ops) - Gram Games Zynga 🇬🇧 Engineering Manager […]

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Scopely Completes the Acquisition of Niantic’s Game Business

Scopely has officially completed its acquisition of Niantic’s gaming division as of May 29, 2025. Earlier, we wrote about this here. Also, check out Jakub's take. With this deal, several major titles and services have joined the Scopely portfolio, including: Pokémon GO Pikmin Bloom Monster Hunter Now Campfire Wayfarer Alongside these games and community-focused platforms, over 400 Niantic employees will be transitioning to Scopely. So far, operations appear to be continuing without disruption. Niantic has also reached out to members of the Community Creator Program with following: “We are happy to share with you that Niantic’s game business is officially part of Scopely now that the deal has been finalized. It’s business as usual for the Pokémon GO, Pikmin Bloom and Monster Hunter Now teams. We have a lot of exciting content lined up for the rest of the year […]

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UAE Offers Free ChatGPT Plus to All Residents Through OpenAI Partnership

The United Arab Emirates has become the first country to provide free access to ChatGPT Plus—OpenAI’s $20/month premium AI chatbot—to all its residents. This comes as part of a broader strategic alliance between OpenAI & UAE government. The deal includes building “Stargate UAE,” a massive AI infrastructure project in Abu Dhabi featuring a one-gigawatt supercomputing cluster, with 200 megawatts set to go live next year. The initiative aims to make the UAE a regional AI powerhouse. This effort is aligned with OpenAI’s global “OpenAI for Countries” program, which supports countries in developing AI systems tailored to local languages, cultures, and policies, with a strong emphasis on data privacy and responsible AI use. OpenAI CEO Sam Altman praised the UAE’s “bold vision,” citing its potential to accelerate progress in healthcare, education, and clean energy. Major tech firms like Microsoft, Oracle, Nvidia, […]

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The Rise of Hybridcasual: Supersonic’s Vision for the NEXT

We sat down with Igor Bereslavski, GM at Supersonic, to unpack the studio’s bold leap from hyper-casual dominance to hybridcasual innovation. Just asked him what we're curious about. 🦄 From the breakout success of Screw Master 3D to smarter UA and LiveOps strategies, Igor takes us behind the scenes of Supersonic’s hybrid-powered future, where data meets design, and scale meets sustainability. SuperSonic? From Trash Tycoon to Screw Master, Supersonic has already published 130+ Games, hit 190M+ MAU, and racked up 6.4 Billion installs. Igor Bereslavski, GM at Supersonic Hybrid isn’t just a new genre, it’s now a whole new mindset. To kick it off, let’s first make “Hybridcasual” clear. The term is suuuper vague. Let's make the borders clear, you know, from Casual to Hyper. What does “Hybridcasual” really mean at Supersonic? Hybridcasual at Supersonic is about mixing key elements […]

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Embracer’s Mobile Revenue drops 31% after selling Easybrain

UA costs rose to $60m, accounting for 61% of net sales. Embracer Group’s mobile division saw a 31% YoY drop in net revenue, reaching SEK 943 million ($98 million) in Q4 FY2025. For the full year, mobile game sales declined by 9% to SEK 5.35 billion ($553 million). Earnings before interest and taxes (EBIT) for the mobile segment jumped to SEK 8.2 billion ($856 million), but adjusted EBIT fell significantly to SEK 91 million ($9.5 million), largely due to the $1.2 billion sale of Easybrain to Miniclip. User acquisition (UA) costs rose to SEK 575 million ($60 million), making up 61% of net sales—an increase from 35% the previous year. Install numbers dropped from 248 million to 204 million, though daily and monthly active users stayed consistent at 28 million and 222 million, respectively. Despite the revenue and install declines, […]

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Burny Games: Integrating AI Agents into Mobile Game Dev

Just sat down with the engineering team at Burny Games about integrating AI into internal development processes – from research and architecture to testing and documentation. Infrastructure Engineer Elena Shtogrina and Product Technical Lead Vitalii Sukhomlyn share current solutions, technology limitations, and tips for those just starting out. Got a concise Q&A about how they're integrating AI Agents into Mobile Game Development. About Burny Games Burny Games is a Ukrainian Mobile Games Publisher founded in 2022, specializing in the puzzle genre. Its flagship title, Colorwood Sort, has 25 million downloads and over 50% first-day retention. Other popular games include Colorwood Words, Colorwood Blocks, and Playdoku. Since 2022, the studio has become Ukraine’s fastest-growing mobile game company. As of May 2025, total downloads exceeded 48 million, with 5 million monthly active users. Revenue in 2024 grew fivefold. The team includes 115 […]

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Jobs in Mobile Gaming: May’24

1111 Jobs in Mobile Gaming 🦄 👉🏻 Data from Gamigion.com/jobs 🕺🏻 Dev 💻 Art 🎨 Product 📱 Marketing 🎯 Business 💰 Data 📈 QA ⚒️ 💻 Dev Unity Client Engineer - Scopely 🇪🇸 Tech Team Lead (Shanghai based) Scopely 🇸🇬 🇨🇳 🇰🇷 🇮🇪 🇪🇸 Engineering Manager - LiveOps Automation Scopely 🇪🇸 🇵🇹 Staff Engineer - Monopoly GO! Scopely 🇨🇦 🇺🇸 Technical Lead, Esports Supercell 🇫🇮 LLM Engineer Supercell 🇫🇮 Senior Gameplay Programmer, Clash Royale Supercell 🇫🇮 Senior Software Engineer II Zynga 🇮🇳 Principal Software Engineer Zynga 🇮🇳 Senior Network Engineer Playtika 🇺🇦 Corporate Development Manager Moon Active 🇮🇱 Full Stack Developer Moon Active 🇮🇱 Automation Developer Moon Active 🇮🇱 Software Engineer (Part-time) Dream Games 🇹🇷 Software Engineer Dream Games 🇹🇷 Game Developer Dream Games 🇹🇷 Senior Software Engineer Dream Games 🇹🇷 SecOps Engineer Dream Games 🇹🇷 Senior Art Engineer, Unity […]

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RevenueCat raises $50M: Monetizing Mobile Amid AI Boom

RevenueCat, now the backbone of over 70,000 subscription-based mobile apps, just announced a $50M Series C to level up its mission: helping developers make more money, faster. Founded in 2018 as a side project by Jacob Eiting and Miguel Carranza, RevenueCat started as a simple tool to manage in-app subscriptions. Today, it's handling billions in payments and is used by 1 in 3 new subscription apps. Now valued at $500M, the company plans to go far beyond subscriptions. Why It Matters: New funding round led by Bain Capital Ventures (with support from Index, YC, and others) $100M total raised 2,000+ devs already testing RevenueCat’s web billing engine, now a serious Stripe/Chargebee contender CEO Jacob Eiting says: “We want to build the most important software company for apps—by a mile.” What’s Next for RevenueCat: Web billing: After the Apple-Epic ruling, devs […]

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Safety and Fairness in Gaming: PlaySafe ID Secures €1M

PlaySafe ID, a platform designed to safeguard gaming communities by blocking cheaters, bots, and predators, has raised €1 million ($1.12M) in pre-seed funding. The startup’s mission is to bring accountability and fairness to gaming without compromising user privacy. The funding round was led by Early Game Ventures, joined by Hartmann Capital and Overwolf. The investment will support PlaySafe ID’s expansion efforts and integrations with major gaming platforms, with a goal of reaching over 250,000 users in the near term. “This funding allows us to scale quickly, grow our elite team, and work with developers committed to creating safer game environments,” said CEO Andrew Wailes. He noted the urgency of tackling cheating and child safety, especially as new regulations like the Online Safety Act come into play. Andrew Wailes is CEO of PlaySafe ID. PlaySafe ID provides an anonymous, verified digital […]

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Take-Two CEO Strauss Zelnick: Mobile is now more than 50% of our business

Mobile now brings over 50% of the company’s net bookings. The Zynga deal was a strategic move aligned with Take-Two’s long-term focus on mobile. Highlighting that broader distribution is beneficial, expanding into markets like India & Africa. In a recent appearance on CNBC’s ‘Squawk Box’, Take-Two CEO Strauss Zelnick highlighted the rising significance of mobile within the company’s long-term strategy. He noted that mobile now contributes to over half of Take-Two’s net bookings. Zelnick pointed to the Zynga acquisition—made nearly three years ago—as a key step in this direction, stating it was driven by the growing importance of mobile. “Today, mobile accounts for just over 50% of our net bookings, and it’s performing very well,” he said. He also stressed the need for a strong mobile presence, especially given that a large share of the player base—particularly older adults and […]

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Another Turkish Breakout? TaleMonster Grabs $7M from Global VC Giants

Written by our partner, InvestGame. Notable Transactions MERGERS & ACQUISITIONS🤝 US-based mobile game developer Ares Interactive, Inc. has acquired Heroes vs Hordes from Germany-based mobile game publisher Swift Games for an undisclosed sum. Legal documentation changes suggest a potential full acquisition of Swift Games as well. According to AppMagic, Heroes vs Hordes is a mobile roguelike RPG that has generated $31m in IAP revenue. Ares Interactive was founded in 2024 by former Glu Mobile executives. UK-based game distributor Rokky has acquired China-based digital game store ChinaPlay for an undisclosed sum. The acquisition is part of Rokky’s strategic expansion into the Chinese market. After the deal, ChinaPlay will distribute game keys directly from Rokky’s publishing partners. France-based esports organization Team Vitality has acquired Indonesia-based esports organization Bigetron by Vitality for an undisclosed sum. The acquisition aims to strengthen Team Vitality’s position […]

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Supercell’s Clash of Clans is coming to Netflix!

Barbarians, Arrows & Absurdity. Supercell’s Clash of Clans is getting the animated series treatment. Yep, it’s official: Netflix is bringing the world of Clash to life with a brand-new animated series straight out of Supercell’s chaotic, comedy-filled universe. Think epic raids, legendary mustaches, and the kind of ridiculous war drama only Clash could deliver. At the heart of the show? A gutsy Barbarian way in over his head, leading a crew of lovable misfits to defend their village—and survive the hilariously dysfunctional politics of battle. 🎬 Fletcher Moules, the mind behind the OG Clash animations, is showrunning. And it gets better: the writing's powered by Ron Weiner (Silicon Valley, Futurama, 30 Rock). Animation’s handled by Icon Creative Studio, the same team behind some of the slickest visuals in town. 💬 “Fans have been begging for a Clash series—and now it’s […]

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