We helped a Top-10-grossing Word game achieve +38% IAP ARPDAU lift. π Here’s how.
1. 30-factor analysis of the product, competitors, internal data, and our vault of 750 prior experiments. 2. ID’ed 8 key initiatives, from larger list of 50+, by estimated ROAS lift per unit effort. 3. Embedded deeply with the team (on / offsite) to product manage dev and split-testing (this is where clients tell us we feel more like team-members than ‘consultants’ π )
Of 8 initiatives: β’ 2 drove double-digit ARPDAU lifts β’ 3 drove single-digit lift β’ 3 didn’t move the needle
This was an ideal team for us to work with. They were: β’ small (under 50 people) β’ very strong design (chops & leadership) β’ lacking a Product Management team with 100+ games experience
As a result they had a product that was high-performing despite having plenty of low-hanging fruit for an experienced Product Manager to chew on.
I still struggle with the word ‘consulting’ in this context. Is this consulting? Is this just good fun?