What are the trends and opportunities in different mobile gaming genres after the first few months of 2025?
I did quite deep analysis (based on Sensor Tower data) and I am sharing part of it here.
In that data: – each of the categories is presented with 2024 data (illustrating the growth from 2023 to 2024), – and with 2025 data (illustrating the growth from Jan-April 2024 vs Jan-April 2025) – Size of the bubble presents the in-app/subscriptions revenue (2025 is extrapolation from current data). – iOS data from China is excluded (I do not see it relevant for 99.9% of developers) – you can see the “journey” of specific genre in the last years.
Limitations of the analysis – the data does not include web stores data – for that reason especially core gaming genres will be a little underrepresented (as the web store data is higher in such genres).
Based on the data we can see that: – iOS is heavily driven by casual genres (Casual, Puzzle, Card games have very strong data) – Android data is improving slightly in many categories vs 2024