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Wooga Hit by Layoffs as Claireโ€™s Chronicles: Solitaire Gets Canceled

50 Layoffs precisely. Berlin-based Wooga has quietly cancelled its upcoming title Claireโ€™s Chronicles: Solitaire, leading to a wave of layoffs across the Playtika-owned studio. Claireโ€™s Chronicles: Solitaire had been in soft launch since October 2024. 50 departures on spanning roles in art, design, economy, production, and data. The cancellation marks another shift in direction for the Juneโ€™s Journey and Pearlโ€™s Peril maker, which saw a leadership transition earlier this year. Former Youda Games GM Dennis Korf stepped in as Managing Director, following a handover from longtime MD Nai Chang. This isnโ€™t the first time Wooga has shelved a major game. Late last year, Chang shared about lessons learned from the studioโ€™s earlier misfire, Switchcraft, and the challenges of innovating under Playtikaโ€™s umbrella. Meanwhile, parent company Playtika just reported record Q1 revenue of $706Mโ€”buoyed in part by its SuperPlay acquisitionโ€”but saw […]

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Investing in Gaming Stocks?

2020 feels like yesterday... but $1,000 then couldโ€™ve made you $15,300 today. 16 gaming companies listed! ๐Ÿ’ฐ I am sure you all invest in here and there,I particularly keep investing in gaming.5 Years sounds like a long timeBut it really is not. โณ Some companies went down,While others rise.. ๐Ÿ“Š From semi conductor manufacturers,Console makers, game developers tohardware producers.PS: Not a financial advise. Just a list of game industry related companies and their performance over 5 years.

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Super Banana Studio Secures Investment to Build Next-Gen Puzzle Games

Super Banana secured funding from Griffin Gaming Partners. Source: PocketGamer While the investment amount remains under wraps, whatโ€™s clear is the ambition: reinvent the puzzle genre with depth, speed, and style. Founded by Danil Moskovoy and Nikolay Ternovoy, two industry veterans with roots in Zeptolab, Voodoo, Tripledot, Popcore, and Playrix, Super Banana is built on a sharp thesis: build fast, build smart, build with purpose. Currently based in the UK and hiring remotely across Europe, the studio is already prototyping its first wave of titles, zeroing in on sorting mechanics, hybrid monetization (IAP/IAA), and untapped design spaces in casual games. โ€œCasual puzzle games are full of white space if you know where to look,โ€ said CEO Danil Moskovoy. โ€œWeโ€™ve seen what worksโ€”and more importantly, what doesnโ€™t. Nowโ€™s our chance to go deeper and build games that stick.โ€ With tight feedback […]

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How To Pitch Your Game

How To Pitch Your Game ๐ŸŽฏ ๐—ฆ๐˜๐—ฒ๐—ฝ ๐Ÿญ: ๐—ฆ๐˜๐—ฎ๐—ฟ๐˜ ๐˜„๐—ถ๐˜๐—ต ๐—ฎ ๐—ฐ๐—น๐—ฒ๐—ฎ๐—ฟ ๐˜ƒ๐—ถ๐˜€๐—ถ๐—ผ๐—ปโ€ข What is the essence of your game?โ€ข Why is it unique?โ€ข Who will play it and why?๐ŸŽฎ ๐—ฆ๐˜๐—ฒ๐—ฝ ๐Ÿฎ: ๐—ฆ๐—ต๐—ผ๐˜„ ๐˜๐—ต๐—ฒ ๐—ด๐—ฎ๐—บ๐—ฒ๐—ฝ๐—น๐—ฎ๐˜†โ€ข Use exciting gameplay footageโ€ข Share mockups or prototypesโ€ข Highlight the core mechanics๐Ÿ“Š ๐—ฆ๐˜๐—ฒ๐—ฝ ๐Ÿฏ: ๐—ฃ๐—ฟ๐—ผ๐˜ƒ๐—ฒ ๐˜๐—ต๐—ฒ ๐—บ๐—ฎ๐—ฟ๐—ธ๐—ฒ๐˜ ๐—ณ๐—ถ๐˜โ€ข Show research and trendsโ€ข Add wishlist stats, feedback, or retentionโ€ข Explain how your game stands out๐ŸŽจ ๐—ฆ๐˜๐—ฒ๐—ฝ ๐Ÿฐ: ๐—จ๐˜€๐—ฒ ๐˜€๐˜๐—ฟ๐—ผ๐—ป๐—ด ๐˜ƒ๐—ถ๐˜€๐˜‚๐—ฎ๐—น๐˜€โ€ข Include concept art and screenshotsโ€ข Demonstrate experience with prototypesโ€ข Keep visuals consistent with the gameplay๐Ÿ‘ฅ ๐—ฆ๐˜๐—ฒ๐—ฝ ๐Ÿฑ: ๐—›๐—ถ๐—ด๐—ต๐—น๐—ถ๐—ด๐—ต๐˜ ๐˜†๐—ผ๐˜‚๐—ฟ ๐˜๐—ฒ๐—ฎ๐—บโ€ข Share past successesโ€ข Be clear about rolesโ€ข Show how well you work together๐Ÿ’ฐ ๐—ฆ๐˜๐—ฒ๐—ฝ ๐Ÿฒ: ๐—˜๐˜…๐—ฝ๐—น๐—ฎ๐—ถ๐—ป ๐—บ๐—ผ๐—ป๐—ฒ๐˜๐—ถ๐˜‡๐—ฎ๐˜๐—ถ๐—ผ๐—ปโ€ข Is it F2P, premium, or hybrid?โ€ข Why does this model fit your game?โ€ข Share forecasts and potential revenue๐Ÿ›ฃ๏ธ ๐—ฆ๐˜๐—ฒ๐—ฝ ๐Ÿณ: ๐—•๐—ฟ๐—ฒ๐—ฎ๐—ธ ๐—ฑ๐—ผ๐˜„๐—ป ๐˜†๐—ผ๐˜‚๐—ฟ ๐—ฟ๐—ผ๐—ฎ๐—ฑ๐—บ๐—ฎ๐—ฝโ€ข Be transparent about your budgetโ€ข […]

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Studio 42 Secures $3.6M to Power Up Puzzle Games

Mobile game developer Studio 42 has raised $3.6 million in seed funding to support the development of its first title and grow its team. The round was led by Play Ventures, with backing from GEM Capital and Arcadia Gaming Partners. The studioโ€™s 14-person team is spread across four countries and includes talent with experience from Belka Games, Snap Inc., Playrix, and Game Insight. CEO Alexander Bogdanov shared that the studio is focused on delivering simple but deeply engaging gameplay, with a design philosophy rooted in clarity and creativity. โ€œWe believe genius lies in simplicity,โ€ he said, as the team sets out to bring a new wave of puzzle games to life. Studio 42โ€™s debut project is built around familiar puzzle mechanics with a modern hybrid-casual approach. The team plans to operate with a fast iteration cycle powered by AI, aiming […]

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Mobile Gaming’s Dirty Little Secrets: Confessions from the UA Underground

โš ๏ธ ๐—”๐—ป ๐—ฎ๐—ป๐—ผ๐—ป๐˜†๐—บ๐—ผ๐˜‚๐˜€ ๐—ถ๐—ป๐˜€๐—ถ๐—ฑ๐—ฒ๐—ฟ ๐˜ƒ๐—ผ๐—ถ๐—ฐ๐—ฒ-๐—บ๐—ผ๐—ฑ๐˜‚๐—น๐—ฎ๐˜๐—ฒ๐—ฑ ๐—ณ๐—ผ๐—ฟ ๐—ฝ๐—ฟ๐—ผ๐˜๐—ฒ๐—ฐ๐˜๐—ถ๐—ผ๐—ป ๐—ท๐—ผ๐—ถ๐—ป๐˜€ ๐˜‚๐˜€ ๐˜๐—ผ ๐—ฒ๐˜…๐—ฝ๐—ผ๐˜€๐—ฒ ๐˜๐—ต๐—ฒ ๐˜๐—ฟ๐˜‚๐˜๐—ต ๐—ฎ๐—ฏ๐—ผ๐˜‚๐˜ ๐—บ๐—ผ๐—ฏ๐—ถ๐—น๐—ฒ ๐—จ๐—”. ๐Ÿคฏ Whoโ€™s the most overrated studio in mobile gaming? Why do so many UA teams ๐—ป๐—ผ๐˜ ๐—ธ๐—ป๐—ผ๐˜„ ๐˜„๐—ต๐—ฎ๐˜ ๐˜๐—ต๐—ฒ๐˜† ๐—ฎ๐—ฟ๐—ฒ ๐—ฑ๐—ผ๐—ถ๐—ป๐—ด? ๐Ÿ‘‡ ๐˜–๐˜ฏ๐˜ฆ ๐˜ˆ๐˜ฏ๐˜ฐ๐˜ฏ๐˜บ๐˜ฎ๐˜ฐ๐˜ถ๐˜ด ๐˜๐˜ฏ๐˜ด๐˜ช๐˜ฅ๐˜ฆ๐˜ณ ๐˜ซ๐˜ถ๐˜ด๐˜ต ๐˜ณ๐˜ฐ๐˜ข๐˜ด๐˜ต๐˜ฆ๐˜ฅ ๐˜ต๐˜ฉ๐˜ฆ ๐˜ฆ๐˜ฏ๐˜ต๐˜ช๐˜ณ๐˜ฆ ๐˜”๐˜ฐ๐˜ฃ๐˜ช๐˜ญ๐˜ฆ ๐˜œ๐˜ˆ ๐˜๐˜ฏ๐˜ฅ๐˜ถ๐˜ด๐˜ต๐˜ณ๐˜บWhat happens when you spend $50 million on a brand campaign... and no one cares?Why might Dream Games and Royal Kingdomโ€™s celeb-driven UA strategy not pay off? Or does it?The epidemic of UA teams bullshitting internal teams with fake ROAS success stories.How Chinese studios scale 4X games with 300+ person creative teamsWhy measurement is broken, and most founders canโ€™t evaluate UA teams properlyWhether itโ€™s still worth building a 4X game, or if AI and creative automation will flip the entire modelThe silent return of download manipulation and review buying in 2025And yes,ย we talk about […]

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Hybrid-Casual Puzzle: Studio 42 Raises $3.6M

Cyprus-based mobile games startup Studio 42 has raised $3.6 million in Seed funding to accelerate the launch of its first title and explore new puzzle game IP. The funding round was led by Play Ventures, with participation from GEM Capital and Arcadia Gaming Partners. Founded with a mission to reinvent the puzzle genre, Studio 42 is developing hybrid-casual experiences that blend classic puzzle gameplay with engaging metagame elements. The studio is taking a speed-focused and data-driven approach โ€” embracing rapid iteration, live testing, and AI-powered hypothesis validation. โ€œWe believe genius lies in simplicity,โ€ said Aleksandr Bogdanov, CEO of Studio 42. โ€œThis funding allows us to focus on crafting deeply engaging puzzle experiences that feel familiar, yet fresh. With the backing of some of the top investors in gaming, weโ€™re excited to push the genre forward.โ€ Studio 42โ€™s first prototype moved […]

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Casual Mobile Games: TaleMonster Games secures $7M

Source: VentureBeat TaleMonster Games, anย Istanbulย studio founded by Peak Games veterans on a mission to bring depth and creativity back to casual puzzle games, has raised $7 million in funding. TaleMonster just scored big. With fresh funding led by General Catalyst โ€” joined by A16z Speedrun, Arcadia, and Ludus Ventures โ€” the studio is set to fast-track development on its debut lineup, including the upcoming match-3 title Match Valley. But this isnโ€™t just about one game. CEO Irem Sumer told GamesBeat that TaleMonster was built on a clear mission: todayโ€™s players are more sophisticated than ever โ€” and their games should rise to meet them. This investment fuels that vision, backing the studioโ€™s creative and technical push to redefine what casual puzzle gaming can be. Match Valley is a popular new game from TaleMonster Games. โ€œWe have been working together for […]

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Layer.ai raises $6.5M: AI Content Creation for Game Studios

Source: VentureBeat Layer, the AI application gateway built specifically for game developers, has raised $6.5 million in seed funding to make next-generation production tools. Layer acts as the glue for game studios to deploy AI quickly and efficiently, with a professional suite of tools to build, manage and refine 2D, 3D and video assets while significantly reducing production time. Layer helps scale content across production pipelines, making it easier to develop and maintain games of all types. Itโ€™s got a lot of mobile game customers, which is why it has raised a new round of funding and is figuring out how to go after the PC and console game studio business. โ€œWeโ€™re the leading AI-powered tool for content creation, and weโ€™re here for game studios,โ€ said Volkan Gurel, CEO of Layer, in an interview with GamesBeat. โ€œWe started off with a […]

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Whiteout Survival vs. Kingshot: A Masterclass in Genre

When one studio launches two of the biggest strategy games in the world, the only question left is: which one should you obsess over first? What Youโ€™ll Read: In this analysis, weโ€™re diving deep into the frosty survival saga of Whiteout Survival and the flashy medieval mayhem of Kingshot โ€” both powered by Century Games. Youโ€™ll get: A full breakdown of how both games launched, grew, and hooked players What makes each gameplay loop tick โ€” from tapping bandits to freezing your citizens How they make money (and why you might want to spend) The ads that got you to download โ€” and the drama that came with them Live ops secrets: whoโ€™s evolving faster, and whatโ€™s coming next Whoโ€™s winning globally, whoโ€™s catching up, and what it means for the future of 4X Whether youโ€™re here to pick your next obsession, decode smart […]

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AI in Gaming: $1.8B VC Investments

Written by our partner, InvestGame. In the current investment landscape, a few themes dominate headlines as strongly as Artificial Intelligence. According to CB Insights, global AI funding exceeded $100B in 2024, with companies like Databricks ($10B โ€“ Series J), OpenAI ($6.6B), and xAI ($6B โ€“ Series B & $6B โ€“ Series C) raising the largest rounds. While the potential of AI in gaming is broadly recognized, dedicated AI-first gaming startups still lag in capital and visibility compared to enterprise- or productivity-focused peers. This raises crucial questions: Why is AI still underpenetrated in gaming startups? Is there genuine whitespace for gaming-specific AI solutions? How do investors perceive this burgeoning segment? To explore these points, weโ€™ve closely tracked AI usage in gaming over the past five years from 2020โ€“2024. Our findings indicate a substantial, though still emerging, market: over 178 AI startups secured around $1.8B across 264 […]

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Game Publishing Management

After years in game publishing, I've identified the 8 essentials every professional needs, especially when managing multiple studios. The person who is responsible for New game production has many names: Game Manager, Publishing Manager, Product Manager, Release Manager, etc. Yet the definition of the responsibilities remain same:"Who drives game development and studio operations by combining market analysis, team coordination, leadership, data-driven insights, and creative visionโ€

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