Keep Players Happy With Rewards
โa common game dev mantra.It makes sense,but have you ever wondered why?***There's a scientific theory behind it:Reinforcement Theory. *** In simple terms,it means that the likelihood of a behavior being repeated in the future depends on the consequences that follow it.1) ๐ฃ๐ผ๐๐ถ๐๐ถ๐๐ฒ ๐ฅ๐ฒ๐ถ๐ป๐ณ๐ผ๐ฟ๐ฐ๐ฒ๐บ๐ฒ๐ป๐: In games, positive reinforcement happens when players receive rewards after completing an action. This motivates them to repeat that action.โณ For example, giving a reward when a player finishes a level motivates them to complete the next one. Or, in a slot game, hitting a mega win pushes the player to keep searching for the next mega win.*2) ๐ก๐ฒ๐ด๐ฎ๐๐ถ๐๐ฒ ๐ฅ๐ฒ๐ถ๐ป๐ณ๐ผ๐ฟ๐ฐ๐ฒ๐บ๐ฒ๐ป๐: This increases the likelihood of a behavior being repeated by removing an unpleasant situation. In other words, something the player doesn't like goes away after they perform a certain action, encouraging them to repeat it.โณ Remember the […]