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Whiteout Survival vs. Kingshot: A Masterclass in Genre

When one studio launches two of the biggest strategy games in the world, the only question left is: which one should you obsess over first? What You’ll Read: In this analysis, we’re diving deep into the frosty survival saga of Whiteout Survival and the flashy medieval mayhem of Kingshot — both powered by Century Games. You’ll get: A full breakdown of how both games launched, grew, and hooked players What makes each gameplay loop tick — from tapping bandits to freezing your citizens How they make money (and why you might want to spend) The ads that got you to download — and the drama that came with them Live ops secrets: who’s evolving faster, and what’s coming next Who’s winning globally, who’s catching up, and what it means for the future of 4X Whether you’re here to pick your next obsession, decode smart […]

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Disney Solitaire: A Promising Start to Something Bigger

A Cozy Classic Gets the Disney Treatment Let’s be honest—most solitaire games are fine. Some are fun. But Disney Solitaire? It’s something else. SuperPlay teamed up with Disney ( help from Playtika ofc. ) to launch a game that feels like flipping through a deck of nostalgia. The game dropped globally in 17th April 2025, and it’s basically what happens when TriPeaks solitaire crashes into the Disney universe and they decide to throw a party. Think: cards, characters, cozy vibes, and just enough challenge to keep things interesting. Also, full disclosure: I’m someone who absolutely loves Solitaire Grand Harvest. It’s one of my favorite games. So when I saw Disney Solitaire pop up—especially with Disney IP behind it—I was immediately curious. My hope is that with the right liveops, events, and regular updates, it can rise to that same level. And honestly? It’s off […]

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The Addictive and Wildly Profitable World of Solitaire Grand Harvest

How Solitaire Grand Harvest Turned a Simple Card Game into a $1 Billion Mobile Empire? If you told someone that a solitaire game could generate over $1 billion in revenue, they might raise an eyebrow and ask, "Is it made of gold cards?" But that's exactly what Solitaire Grand Harvest has done. From humble beginnings as a card game, Solitaire Grand Harvest  has grown into one of the most successful and addictive mobile games of all time. With a brilliantly balanced blend of solitaire mechanics, farm-themed progression, and casino-inspired monetization, this game redefines what a casual title can achieve. Whether you're a casual gamer curious about why this game is so beloved, a game designer trying to dissect its secret sauce, or just someone who appreciates clever mobile design, this is one journey through the fields of innovation worth taking. And for me personally? This […]

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Pizza Ready! – From Dough to Domination: The Idle Arcade Success

If there’s one thing we can all agree on, it’s that pizza is a universal love language. So when Supercent decided to channel that into a mobile game, it’s no wonder they struck gold. Or in this case, a piping hot slice of success. Pizza Ready! didn’t just show up – it dominated. It became the mozzarella on the hyper-casual genre’s crust, the sauce that bound mobile gamers together. But how did it manage to do that? Well, buckle up, because we’re about to dive into the gooey, cheesy center of why Pizza Ready! became one of the most downloaded and, surprisingly, most monetarily delicious games of the past year. 🎮 The Simulation Gold Rush - Why Everyone’s Making Arcade Idle Games Here’s the thing – making an arcade idle game might seem like the easiest recipe in the book. You’ve got the simplified […]

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What the Hex! is Going On? Agave Games’ New Soft Launch

Soft-launching in Canada & Brazil. Data: AppMagic Casual puzzle game lovers, it’s time to pay attention—Agave Games just dropped a new title into soft launch, and if you’ve been following their recent $18 million investment, you know the industry has its eyes on them. The game? What the Hex!—a mix of color-sorting puzzles with a Monopoly GO! style town-building meta. I played it, and here’s the scoop on what it’s all about, how it plays, and why people are curious about Agave’s next move. A Hexagonal Spin on Sorting Puzzles If you’ve played Hexa Sort, you’ll feel right at home with What the Hex! The gameplay is simple but strategic: you stack and merge hexagonal tiles of the same color to clear space and meet level goals. Sounds easy? Well, not so much. The game doesn’t hold your hand for long—later levels introduce more colors, trickier […]

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Lucky Defense Analysis: 111%’s Risky Bet That Won Big

An All-in-One Deep Dive That's Actually Fun to Read! Alright, let’s talk about Lucky Defense—the game that took the classic tower defense genre, rolled the dice (literally), and ended up creating one of the most chaotic, fun, and weirdly addictive experiences out there. This isn’t your average game analysis. Nope. We’re going full throttle into the depths of Lucky Defense—from its epic rise, gameplay mechanics, wild community moments, and even the monetization that’ll make you ask, "Am I gambling or gaming?" So, buckle up. It’s about to get lucky (or unlucky) 🎉 The Origin Story: When Luck First Struck Lucky Defense was officially launched by 111% (a South Korean dev studio) on May 23, 2024. And it didn’t just drop quietly—it absolutely exploded in South Korea. We're talking about skyrocketing to the #1 download spot and pulling in over $11 million in revenue within its first two months. Not too shabby for […]

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Magic Sort Analysis: Grand Games’ New Treasure

Here’s what’s covered in this analysis article on Magic Sort: The Rise of Magic Sort: Financial Success and Funding Gameplay and Monetization: Relaxation Meets Revenue User Acquisition Challenges Visual Appeal and Player Experience Grand Games: A Unique Player in Casual Gaming Future Opportunities: LiveOps, Progression, and Global Expansion Check out: The ‘Why’ Behind Grand Games’ $30M Investment Magic Sort: Impressive Earnings, But Can It Scale Globally? The buzz surrounding Magic Sort has been undeniable. With the game already raking in impressive daily revenues between $80K to $100K and securing $30 million in Series A funding, things are looking bright for the puzzle game. However, there’s an interesting question lingering: Can the game sustain this momentum with its current user acquisition (UA) strategy? And more importantly, is it really set for scaling on a global level? Magic Sort’s initial performance, especially […]

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Why Rovio Could be Poison to SEGA

Why Rovio Entertainment Could be Poison to SEGA—and How They Can Fix It. Rovio’s golden days with Angry Birds are gone. A look at AppMagic reveals the story: churning downloads, revenue, and MAUs. Latest bets on high-risk, high-cost titles—e.g., Angry Birds Journey and Bloom City Match—are poorly positioned to catch emerging trends or gain traction in competitive genres like puzzles.The Problem: Stuck in the Past.Rovio is slow to adapt to fast-paced mobile games market. They aren’t leaning on commercial or scientific processes to evaluate opportunities in new, high-potential genres. Instead, they continue to 2x on categories where e.g., King, Playrix, and Dream Games dominate.Take Bloom City Match. It’s dropped into the most competitive puzzle games segment, crowded with competition. It’s a high-risk bet in a category with high CPIs, churned-out cohorts, and a shrinking ROAS profile. And while Angry Birds […]

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$1B Playbook behind Royal Match success.

The $1B Playbook behind Royal Match success. Here’s the breakdown of their Live Ops strategy: 𝟭. 🏆 𝗧𝗼𝘂𝗿𝗻𝗮𝗺𝗲𝗻𝘁𝘀 𝗳𝗼𝗿 𝗰𝗼𝗺𝗽𝗲𝘁𝗶𝘁𝗶𝗼𝗻: • Weekly Contest Challenge (full-week tournament) https://lnkd.in/e7rC3yWR • King’s Cup (2-day midweek tournament) https://lnkd.in/eu-YfraP • Sky Race (3-day end-of-week race) https://lnkd.in/eMwbwwuy • Lightning Rush (fast-paced 1-hour tournament) https://lnkd.in/eajrD8iR • Archery Arena (daily weekend tournament) https://lnkd.in/eRajA8Y7 𝟮. 🤝 𝗧𝗲𝗮𝗺 𝗲𝘃𝗲𝗻𝘁𝘀 𝗳𝗼𝗿 𝗰𝗼𝗻𝗻𝗲𝗰𝘁𝗶𝗼𝗻: • Team Treasure (weekly rotating team event) https://lnkd.in/eWV7BXdc • Team Tournament (weekly rotating team event) https://lnkd.in/eEiFwW7p • Dragon Nest (co-op team event inspired by Monopoly) https://lnkd.in/eE4_PNai 𝟯. 🎲 𝗠𝗶𝗻𝗶-𝗴𝗮𝗺𝗲𝘀 𝗳𝗼𝗿 𝘃𝗮𝗿𝗶𝗲𝘁𝘆: • Hidden Temple (4-day midweek treasure-digging mini-game) https://lnkd.in/eQkHtKvS • Duke’s Fortune (slot machine mini-game, 3 days) https://lnkd.in/eJ2mmFZe • Magic Cauldron (potion-making mini-game, 3 days) https://lnkd.in/eh6ACvX4 𝟰. 🏅 𝗠𝗶𝗹𝗲𝘀𝘁𝗼𝗻𝗲 𝗿𝗲𝘄𝗮𝗿𝗱𝘀 𝗳𝗼𝗿 𝗲𝗻𝗴𝗮𝗴𝗲𝗺𝗲𝗻𝘁: • Mission Control (4-day milestone event) https://lnkd.in/eDsdQYpm• Mission Pursuit (3-day milestone event) https://lnkd.in/egWaAGNC • Book of Treasures […]

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Just Discovered Something Cool in Sticker Book!

🚀 Just Discovered Something Cool in Sticker Book! 🚀 So, while playing around with the Treasure Ladders event in Sticker Book by Lion Studios, I came across a feature that really made me go, “Whoa, that’s clever!” 😮Here's the deal: Instead of your typical rolling offer, they’ve added a "24-hour ad-free reward" that you can unlock [only] if you buy the previous offer. I don’t know about you, but I haven’t seen this kind of incentive added to a rolling deal before, and it feels like a fresh take on keeping players engaged.✨ Why I think it’s genius:1. You get that feeling of instant gratification knowing a big perk is waiting for you.2. The placement makes it feel so tempting—you’re almost compelled to progress.3. And let’s be honest, a whole day without ads is a pretty solid motivation to spend!I’m […]

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Mobile Game Publisher Insights: Homa Games

Homa is ‘’scaling’’ many games, yet hypercasual’sstar, puzzle, is NOT one of them. Insights: I am going to cut to the chase.They make money on Action games, gamesThat are ‘’almost’’ copy cat of each other.It looks like sometimes they dont even botherTo change the assets. Why? Because obviously, it works! They raised $100M in 2020 on Series B round,And by looking at the games they are scaling:They are either running out of fund for marketing,Or saving cost to scale other subgenres in 2025. Either way, their low IAP revenue is not a good sign.My prediction on them is that they are going to:—> Try to scale 2 ‘’non’’ action games (Puzzle?),—> Continue to iterate (copy) Action games,—> Working on a midcore action game (secretly)

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