🧿 40 episodes of Bitesize!🔮 6 more new puzzles + my commentary: “The new formula for level funnel is NOT the design alone anymore, its the:
Rhythm… It’s the flow…
Your players perception of your game is
ABOVE what you technically design on spread sheets.
That’s why iteration is a big start,
But play testing is way more powerful.
I suggest you take a look at
The pacing of your levels,
Put them in a pattern and
Buckets that actually flows.
Easy to learn, hard to master.
Same goes for your game.
As the year coming to an end,
Do you like the new puzzle soft launches ?
Yes or No ?
Cheers!
Also: I have 200 hand selected hybrid casual puzzles all under archive for 2025. Big Collection coming!