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SwiftSync Pro: Revolutionizing Connectivity in Your Smartphone Experience

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Apple secured a 15% cut from Tencent’s WeChat Mini Game IAPs

📰 Apple & Tencent's "Peace Treaty" is Here: The big news: Apple has reportedly secured a 15% cut from Tencent's WeChat Mini Game IAPs.This isn't just a fee; it's a new era.- Apple turns a 0% loophole into a massive new revenue stream, showing strategic flexibility amid antitrust pressure.- Tencent pays for stability. It removes the risk of a WeChat ban on iOS and legitimizes its mini-game platform.🤔 What This Means for Us DevelopersFor developers and publishers in the WeChat Mini Game space, it's a classic tradeoff.📉 The Bad: Our margins just shrank. 15% is a significant new cost.📈 The Good: The "grey area" is gone. We finally have clear rules for iOS, ending the uncertainty that held back major investment. Stability has a price.Is this new clarity worth the 15% cost? "A Tencent spokesperson declined to comment, and Apple […]

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The fundamentals of B2C and B2B marketing are very similar.

This “Growth Tower” by Rovio Entertainment's brilliant Luis de la Cámara was designed for B2C, but it applies just as well to B2B.The main difference is scale.In B2B, we often market to a much smaller audience, sometimes just 3-5 key people. That means quantitative analysis and statistics are harder to come by, and we often rely on qualitative assessments of our performance.But the basics stay the same - understand your customer deeply, build something worth their trust, and let your brand, team, and marketing grow from there.

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Don’t Miss These New Mobile Games – November 7 to 13, 2025

We know you're here for Games Radar (: But, Wanna hear our story behind this? 🤡 This week marks our 15th Games Radar release! 👏 Fun Story? 👀 The whole stuff started in just a tiny WhatsApp group. Every morning, Yağız scanned the market literally like a psycho 😅 Checking everything that launched & picked out the ones that looked promising, Shared them with me & Gökhan(Nothing official. Just 3 guys tracking the whole market out of pure habit) He had his own way of tracking things & kept everything in a Google Sheet like the one above. For him, the #1 rule of being a good "game product guy" is simple: You track the market from zero point, in real time, every single day. That is also where the Games Radar slogan comes from.“Another badly executed game can become […]

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This should be a WAKE UP call for Supercell!

Working on a BOAT game right now 𝘄𝗵𝗶𝗹𝗲 𝗰𝗼𝗺𝗽𝗲𝘁𝗶𝘁𝗼𝗿𝘀 𝗹𝗮𝘂𝗻𝗰𝗵𝗶𝗻𝗴 𝗛𝗜𝗧 𝗴𝗮𝗺𝗲𝘀 making millions? Supercell's new BOAT game is in second pre-alfa. First alfa was 6 months ago. 𝗬𝗲𝘀, 𝟲 𝗺𝗼𝗻𝘁𝗵𝘀! The game feels .... random. It has some similarities with Supercell’s other titles, like Mo.co and Squad Busters, with gameplay focusing on real-time multiplayer action, while adding in its own ideas. EHm ehm. Squad Busters is dead. Mo.co almost there as well...So the question is, 𝘄𝘁𝗳 𝗶𝘀 𝗦𝘂𝗽𝗲𝗿𝗰𝗲𝗹𝗹 𝗱𝗼𝗶𝗻𝗴? Why not make a strategy game? Just look at what Rivergame or Century games are doing. Launching new HIT games like it was nothing, because they are leveraging years of development and templatization (thanks Jakub)And it's working well. Both Century Games and Rivergame have increased their revenues significantly since January 2025. Yes, Supercell did it as well with the Paywall Royale, too. […]

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3 Years Growth: Just 9 Games Made $5.5 Billion!

Year-over-Year, they grow with this, 🚨 Live Ops. A perfect harmony of:1- Data driven decisions2- Game and Level Design3- Exceptionally good Creatives4- Experience in User AcquisitionCasual games are still triggering theMEGA Growth in Video Games Industry.These games show you how great the growth is.Even some of them are released many years ago,These teams driving revenue up and UP. 💰 Power of Live OPS is REAL!

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