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Korean Indie Games: Pioneering Global Success

Korean indie games are making waves in the global gaming industry. In recent years, several Korean indie titles have gained recognition and acclaim across the world. Letโ€™s explore some of the standout ones. The Devil Within: Satgat Developed by Newcore Games, The Devil Within: Satgat blends traditional Korean culture with a post-apocalyptic narrative, creating a unique and immersive gaming experience. Set in a fictional Joseon era, the game tells the story of โ€˜Kim Ripโ€™, a loyal bodyguard betrayed by his comrades and driven by a desire to restore justice in a world overrun by demons. The game draws heavily on Korean historical themes while incorporating dark fantasy elements. The title Satgat refers to a traditional Korean hat worn to protect against rain, snow, or sunlight, adding a cultural layer to the gameโ€™s aesthetic. The Devil Within: Satgat has received numerous […]

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New Korean Game Releases in Late 2024

As we enter the second half of 2024, the Korean gaming industry is gearing up for significant changes, with several highly anticipated titles set for release. This period is crucial for developers as they aim to build on the successes of the first half of the year while strengthening their business strategies through new game launches. These new titles will span multiple platforms, including mobile, PC, and consoles, as companies push to expand their global presence. Many of these games leverage popular IPs or bring fresh innovations to the market, offering players diverse experiences. Nexon: Mobile Adaptations of Popular IPs and New Genre Challenges Nexon is preparing to launch several highly anticipated games in late 2024. Among these is Mabinogi Mobile, a mobile adaptation of the beloved Mabinogi IP, which originally debuted as a PC MMORPG in 2004. Known for […]

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Season Pass can drive both engagement and monetization.

Season Pass can drive both engagement and monetization if done right. Based on Playliner research, hereโ€™s what works (and what doesnโ€™t) when designing a Season Pass UI:โŒ ๐—ช๐—ต๐—ฎ๐˜ ๐˜๐—ผ ๐—ฎ๐˜ƒ๐—ผ๐—ถ๐—ฑ:โ€ข Unclear reward rules and mismatched item sizes = visual messโ€ข Currency for premium pass purchase isnโ€™t labeled clearlyโ€ข Elements are cut off, players need to scroll to see key infoโ€ข Main event window overlays core game UI (clutter alert)โ€ข Huge banners distract instead of informโ€ข Similar buttons serve different functions (confusing!)โœ… ๐—ช๐—ต๐—ฎ๐˜ ๐˜๐—ผ ๐—ฑ๐—ผ ๐—ถ๐—ป๐˜€๐˜๐—ฒ๐—ฎ๐—ฑ:โ€ข Visibly separate free and paid rewardsโ€ข Two buttons โ†’ same goal: purchase window (without distraction)โ€ข Use icon variety to signal event structure and pass benefitsโ€ข Highlight goals with a special frameโ€”sets expectationsโ€ข Display event in full window to avoid background clutterThe best Season Passes balance:โ†’ Clarityโ†’ Motivationโ†’ Minimal distractionsDesign with purpose.Reward with intention.Your players will […]

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AI In Gaming Has Flopped

Two troubling signs for Gaming. First, Danielle Tran from Konvoy reports that AI accounts for only 10% of gaming investments, compared with 71% across all venture activity. Do VCs believe AI will transform every industry except gaming? AI is a growth mechanic, and the idea that gaming wonโ€™t benefit as much is a tough pill to swallow. But itโ€™s not necessarily wrong, as our relationship to entertainment rather than tech may limit AIโ€™s relative effectiveness in optimizing the supply chain. Second, the game from famed AI matchโ€‘3 studio Cosmic Lounge is in soft launch, getting another update this week, after its late December launch and first appearance. Pets & Puzzles looks like a standard matchโ€‘3, albeit with a superโ€‘cute Nintendogsโ€‘style meta. This is the first public AI gaming bet stepping up to the plate, and it looks like theyโ€™ll have […]

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How LiveOps Events Can Help Games Reach Wider Audiences

The gaming industry has long embraced the idea that games don't just compete with each other, but they compete with all forms of entertainment. But we may be crossing into an even more complex era. Entertainment is no longer just competition; itโ€™s becoming collaboration. The success of the Minecraft movie, with its impressive box office debut and a viral TikTok trend of its own, is the latest proof that entertainment formats are increasingly blending. Just like how that single standout moment in the movie became more iconic than the movie itself, what we remember most about our favorite shows or films often isnโ€™t the overarching plot. Itโ€™s the specific elements that resonated with us. For some, itโ€™s a particular character. And not even always the lead one. Fandoms are often built around supporting roles that strike a chord with audiences; […]

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Jobs in Mobile Gaming: April’26

ยป 999 Jobs in Mobile Gaming ๐ŸคŸ๐Ÿป ๐Ÿ‘‰๐Ÿป Data from Gamigion.com/jobs Dev ๐Ÿ’ป Art ๐ŸŽจ Product ๐Ÿ“ฑ Marketing ๐ŸŽฏ Business ๐Ÿ’ฐ Data ๐Ÿ“ˆ QA โš’๏ธ ๐Ÿ’ป Dev IT Systems & Platform Engineer Scopely ๐Ÿ‡ช๐Ÿ‡ธ ๐Ÿ‡ฒ๐Ÿ‡ฝ Senior/Software Engineer Scopely ๐Ÿ‡ช๐Ÿ‡ธ Tech Team Lead Scopely ๐Ÿ‡จ๐Ÿ‡ณ Senior Analytics Engineer Scopely ๐Ÿ‡ช๐Ÿ‡ธ Unity Client Engineer - Scopely ๐Ÿ‡ช๐Ÿ‡ธ Senior Client Engineer - Star Trek Fleet Command Scopely ๐Ÿ‡ช๐Ÿ‡ธ ๐Ÿ‡ฎ๐Ÿ‡ช ๐Ÿ‡ฌ๐Ÿ‡ง ๐Ÿ‡ต๐Ÿ‡น Senior Analytic Engineer Scopely ๐Ÿ‡ฒ๐Ÿ‡ฝ Senior Game Programmer, Brawl Stars Supercell ๐Ÿ‡ซ๐Ÿ‡ฎ Senior Game Tech Programmer Supercell ๐Ÿ‡ซ๐Ÿ‡ฎ Software Engineer 2 Zynga ๐Ÿ‡ฎ๐Ÿ‡ณ Engineering Manager - GOTL Zynga ๐Ÿ‡จ๐Ÿ‡ฆ C# Client Developer Playtika ๐Ÿ‡ต๐Ÿ‡ฑ Technical Account Manager Playtika ๐Ÿ‡ต๐Ÿ‡ฑ Technical Support Engineer (Tier 3) Moon Active ๐Ÿ‡ฎ๐Ÿ‡ฑ Site Reliability Engineer Moon Active ๐Ÿ‡ต๐Ÿ‡ฑ Software Engineer Dream Games ๐Ÿ‡น๐Ÿ‡ท Game Developer Dream Games ๐Ÿ‡น๐Ÿ‡ท Senior Software Engineer Dream Games ๐Ÿ‡น๐Ÿ‡ท SecOps Engineer Dream […]

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New Games on the Rise: April’25

NEW GAMES ON THE RISE # 3 WEEK, APRIL, 2025 Hi, mobile gaming fanatics! ๐Ÿคฉ ๐Ÿ“ฒI am returning this week with our helpful list of โ€œNew Games on the riseโ€.Here I bring you titles debuting at the top of the charts. ๐Ÿ“ˆ๐Ÿ‘‡ Below are my highlights from last week. ๐Ÿ‘‡โžก๏ธ Following the launch of โ€œCandy Crush Solitaireโ€ (CCS) by King, another big game company has started growing a Solitaire Tripeaks title with IP โ™ ๏ธโ™ฆ๏ธ . โ€œDisney Solitaireโ€ (DS) by SuperPlay brings game art and gameplay close to CCS, but with a powerful non-endemic IP. And the performance has been fantastic! โœจ Within a few weeks of scaling, DS reached a peak of $180k in IAP revenue per day. ๐Ÿค‘ For comparison's sake, the genre leader, Playtika's โ€œSolitaire Grand Harvestโ€, took months to achieve this performance.On April 19, it appeared in […]

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Sharks are getting eaten by All in Hole! ๐Ÿฆˆ๐Ÿ•ณ๏ธ

Sharks are getting eaten by All in Hole! ๐Ÿฆˆ๐Ÿ•ณ๏ธ Homa's latest hit made over $8M in IAP revenue in March 2025 alone!But even more impressively, itโ€™s reshaping the entire Eat & Grow subgenre.I checked AppMagic: among 21 new releases in 2025, only 2 feature sharks. The other 19? Holes.Youโ€™ll spot the same shift in the top-grossing chart โ€” sharks are falling out of the top 10, all because of the holes.How did All in Hole pull it off?It built on an ultra-addictive, player-first core (as Homa always does) โ€” and layered it with best-in-class casual and hybridcasual monetization systems.Want the full story?Weโ€™ve just published a deep dive on hybridcasual games in Q1 2025 โ€” and All in Hole gets the spotlight it deserves.

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Scopely’s Next Billion Dollar Hit

๐—ฆ๐—–๐—ข๐—ฃ๐—˜๐—Ÿ๐—ฌโ€™๐—ฆ ๐—ก๐—˜๐—ซ๐—ง ๐—•๐—œ๐—Ÿ๐—Ÿ๐—œ๐—ข๐—ก ๐——๐—ข๐—Ÿ๐—Ÿ๐—”๐—ฅ ๐—›๐—œ๐—ง: ๐—ง๐—›๐—˜ ๐—š๐—”๐— ๐—˜ ๐—ข๐—™ ๐—Ÿ๐—œ๐—™๐—˜ Monopoly Go (MoPoGo) spent truckloads of capital quickly, but UA is simply maxed out. Thereโ€™s no better evidence than the gameโ€™s shift to celebrity-driven TV advertising following a nearly linear decline in downloads since its August 2023 highs, dropping from 13m a month to 3m. Stocked in the F2P dev/pub medicine cabinet is F2P's natural aspirin, a prescription known for its reliability and convenience: a game extension/re-skin. Embraced by the warm arms of Machine Zone (Game of War/Mobile Strike), King (Candy, Soda Saga), Playtika (Grand Harvest, Disney Solitaire), itโ€™s both a cost and design play. The re-skin "sweet spot" combines what's proven, what's improved, and new audiencesโ€”a bastardization of Sid Meierโ€™s Rule of Thirds.The Game of Life (GoLife) leverages what's proven: wealth accumulation, a coop-competitive core, live ops tied to IP, and […]

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Casual game trends in March 2025

Casual game trends in March 2025 ๐Ÿญ. ๐—Ÿ๐—ฒ๐˜ƒ๐—ฒ๐—น ๐—ง๐—ถ๐—บ๐—ฒ๐—ฟ๐˜€ โฑ๏ธ Time-limited levels that add pressure and excitement. โ€ข Faster finish = better rewards โ€ข Players rush โ†’ make mistakes โ†’ use more boosters โ€ข Example: Tile Busters โ€“ Countdown Frenzy๐Ÿฎ. ๐—ข๐—ป๐—ฒ ๐—ผ๐—ฟ ๐—ง๐˜„๐—ผ ๐—ข๐—ณ๐—ณ๐—ฒ๐—ฟ๐˜€ ๐Ÿ’ฐ A pricing tactic that plays on FOMO. โ€ข Choose 1 pack or 2 for nearly the same price โ€ข Side-by-side comparison makes the โ€œ2โ€ offer shine โ€ข Example: Hidden City, Domino Dreams๐Ÿฏ. ๐—ฉ๐—ผ๐˜๐—ถ๐—ป๐—ด ๐—ณ๐—ผ๐—ฟ ๐—•๐—ฒ๐˜€๐˜ ๐——๐—ฒ๐˜€๐—ถ๐—ด๐—ป ๐Ÿ—ณ๏ธ Gamified creativity + community feedback. โ€ข Limited-time design contests โ€ข Players vote using special event currency โ€ข Winners get exclusive rewards โ€ข Example: Project Makeover โ€“ Autumn Inspirations๐Ÿฐ. ๐— ๐—ฒ๐—ฟ๐—ด๐—ฒ-๐Ÿฎ ๐— ๐—ถ๐—น๐—ฒ๐˜€๐˜๐—ผ๐—ป๐—ฒ ๐—š๐—ผ๐—ฎ๐—น๐˜€ ๐Ÿ”“ Progression now tied to events, not level. โ€ข Merge tasks fill a progress bar โ€ข Unlocks new areas and content โ€ข Example: Gossip Harbor โ€“ Taylorโ€™s […]

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Colors in Ads = Emotions in Action

Colors in Ads = Emotions in Action ๐ŸŽจ Colors arenโ€™t just a design choice, theyโ€™re a psychological trigger.Iโ€™ve been exploring how color impacts performance in ads, based on Player Motivations.๐Ÿ“Š Around ๐Ÿด๐Ÿฑโ€“๐Ÿต๐Ÿฌ% ๐—ผ๐—ณ ๐—ณ๐—ถ๐—ฟ๐˜€๐˜ ๐—ถ๐—บ๐—ฝ๐—ฟ๐—ฒ๐˜€๐˜€๐—ถ๐—ผ๐—ป๐˜€ are based on color. So what if we mapped Player Motivations to Color Psychology and used that to guide ad design?๐—›๐—ฒ๐—ฟ๐—ฒโ€™๐˜€ ๐˜„๐—ต๐—ฎ๐˜ ๐—œ ๐—ฑ๐—ถ๐—ฑ: โ€“ Used ๐—–๐—ต๐—ฎ๐˜๐—š๐—ฃ๐—ง to generate a matrix of colors per Motivation. โ€“ Built a Spider chart to map different emotional tones. โ€“ Created color palettes to ๐—”/๐—• ๐˜๐—ฒ๐˜€๐˜ Static Banners.Trigger the right Player Motivation for your Ad and start testing, examples below ๐Ÿ‘‡

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Jason Citron’s Discord Exit

๐—๐—ฎ๐˜€๐—ผ๐—ป ๐—–๐—ถ๐˜๐—ฟ๐—ผ๐—ป'๐˜€ ๐——๐—ถ๐˜€๐—ฐ๐—ผ๐—ฟ๐—ฑ ๐—˜๐˜…๐—ถ๐˜ ๐—ฎ๐—ป๐—ฑ ๐˜๐—ต๐—ฒ ๐—ก๐—ฒ๐—ฒ๐—ฑ๐—ฒ๐—ฑ ๐—š๐—ฎ๐—บ๐—ฒ ๐— ๐˜†๐˜๐—ต๐—ผ๐˜€ Discord represented gaming's best chance to be recognized among tech's elite. A recognition that increasingly means political influence rather than only the validation the games industry always seeks. Jason Citron, founder and longtime Discord CEO, is stepping down at a pivotal moment, as the company gears up for an IPO. It's a significant blow to what ought to be gaming's broader ambition: claiming a seat at tech's most influential table, dominated by founder-CEO figures like Zuckerberg (Meta), Chesky (Airbnb), the Collisons (Stripe), and Ek (Spotify). Founder CEOs craft mystical founding narratives, something gaming needs but rarely cultivates. Tech founders have dramatizations like The Social Network, The Playlist (Spotify), or Super Pumped (Uber). Gaming had a chance to elevate its mythos with the unironically named 'Mythic Quest', our version of 'Silicon Valley', […]

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Top 10 Gaming Publishers by Tier-1 West Revenue in Q1 2025

Top 10 Gaming Publishers by Tier-1 West Revenue in Q1 2025 ๐Ÿ‘‘ We couldnโ€™t leave you without a Q1 wrap-up, so today, letโ€™s look at how publishers performed this quarter.Thereโ€™s an indisputable growth leader: Funfly, boosting its quarterly revenue by 223% compared to Q1 2024 (YoY) and 27% compared to Q4 2024 (QoQ) โ€” mostly thanks to Last War: Survival, still climbing toward its peak!Next fast climber is Diandian Interactive, up 58% YoY and 31% QoQ. As you already know, the main driver here is Whiteout Survival โ„๏ธAnother success story is Dream Games, ranked โ„–2 in the top, with quarterly revenue up 39% YoY and 22% QoQ. Royal Match peaked again in March ๐ŸฅณWhile Scopely keeps leading the pack, 23% ahead of the โ„–2, its quarterly revenue dropped 48% YoY and 25% QoQ.Will Monopoly Go! bounce back, or are we […]

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